//my personal variables
let w = 10;
let h = 10;
let lgrid = new Array(w);
let rgrid = new Array(w);
let waux = 10;
let haux = 10;
let x = "✔";
let o = "⬤";
let abilities_list = [
{"name": "air_strike", "description": "A strike that deals damage to all enemy's ships except submarines.", "ship_name": "aircraft_carrier", "round_period": 3},
{"name": "artilliery", "description": "A artilliery that allows you to shoot twice.", "round_period": 1, "ship_name": "bomber_ship"},
{"name": "sonar", "description": "A sonar scan that reveals the location of enemy's ships.", "round_period": 5, "ship_name": "sonar_ship", "cells_number": 5},
{"name": "torpedo", "description": "A torpedo that destroys a ship on hit.", "round_period": 10, "ship_name": "submarine"},
{"name": "spy", "description": "A spy that reveals the location of enemy's ships.", "round_period": 20, "ship_name": null}
]
let ships = [
{"name": "aircraft_carrier", "size": 5, "lives": 1},
{"name": "bomber_ship", "size": 4, "lives": 1},
{"name": "sonar_ship", "size": 3, "lives": 1},
{"name": "submarine", "size": 2, "lives": 1},
{"name": "small_ship", "size": 1, "lives": 2}
]
//for all ships add the ship name to description
function addshipname() {
for (let i = 0; i < abilities.length; i++) {
if(abilities[i].ship_name != null){
abilities[i].description += " It is fired from a " + abilities[i].ship_name.replace("_", " ") + ".";
}
}
}
let randomize = true;
let lauxgrid = new Array(w);
let rauxgrid = new Array(w);
//Write arrays to html
function writegrid() {
for (let i = 0; i < w; i++) {
for (let j = 0; j < h; j++) {
$('#lc' + i + '-' + j).html(lgrid[i][j]);
$('#rc' + i + '-' + j).html(rgrid[i][j]);
}
}
}
function writeauxgrid(){
for (let i = 0; i < waux; i++) {
for (let j = 0; j < haux; j++) {
$('#lac' + i + '-' + j).html(lauxgrid[i][j]);
$('#rac' + i + '-' + j).html(rauxgrid[i][j]);
}
}
}
function inittable(){
for (let i = 0; i < w; i++) {
//create rows
$('#local').append('
');
$('#remote').append('
');
for (let j = 0; j < h; j++) {
//create cells
$('#lt' + i).append(' | ');
$('#rt' + i).append(' | ');
//add divs to cells
$('#lcx' + i + '-' + j).append('');
$('#rcx' + i + '-' + j).append('');
//add arrays to grids
lgrid[i] = new Array(h);
rgrid[i] = new Array(h);
}
}
}
function initauxtable(){
for (let i = 0; i < waux; i++) {
//create rows
$('#localaux').append('
');
$('#remoteaux').append('
');
for (let j = 0; j < haux; j++) {
//create cells
$('#lax' + i).append(' | ');
$('#rax' + i).append(' | ');
//add divs to cells
$('#lacx' + i + '-' + j).append('');
$('#racx' + i + '-' + j).append('');
//add arrays to grids
lauxgrid[i] = new Array(haux);
rauxgrid[i] = new Array(haux);
}
}
}
function randomizetable(){
for (let i = 0; i < w; i++) {
for (let j = 0; j < h; j++) {
let r = Math.floor(Math.random() * 2);
if (r == 0) {
rgrid[i][j] = o;
} else {
rgrid[i][j] = x;
}
r = Math.floor(Math.random() * 2);
if (r == 0) {
lgrid[i][j] = o;
} else {
lgrid[i][j] = x;
}
}
}
}
function randomizeaux(){
for (let i = 0; i < waux; i++) {
for (let j = 0; j < haux; j++) {
let r = Math.floor(Math.random() * 2);
if (r == 0) {
rauxgrid[i][j] = o;
} else {
rauxgrid[i][j] = x;
}
r = Math.floor(Math.random() * 2);
if (r == 0) {
lauxgrid[i][j] = o;
} else {
lauxgrid[i][j] = x;
}
}
}
}
function randomizeall(){
randomizetable();
writegrid();
randomizeaux();
writeauxgrid();
}
function init(){
inittable();
initauxtable();
}
function websocket_init(){
websocket = new WebSocket("ws://" + window.location.host + "/ws");
websocket.onopen = function (evt) {
console.log("Connected to websocket");
};
websocket.onmessage = function (evt) {
let data = JSON.parse(evt.data);
if (data.type == "grid") {
lgrid = data.lgrid;
rgrid = data.rgrid;
lauxgrid = data.lauxgrid;
rauxgrid = data.rauxgrid;
writegrid();
writeauxgrid();
}
}
websocket.onclose = function (evt) {
console.log("Disconnected from websocket");
//reconnect
websocket_init();
}
websocket.onerror = function (evt) {
console.log("Error in websocket");
websocket_init();
}
websocket.send(JSON.stringify({
type: "init"
}));
}
function main() {
init();
if (randomize) {
setInterval(randomizeall, 500);
}
}
$(function () {
main();
});