Bomb/tonegen.py

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573 B
Python
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2021-10-30 19:33:11 +02:00
from math import sin, pi
import numpy as np
class ToneGen():
def __init__(self, pygame, freq_l, freq_r, duration=1):
n_samples = int(round(duration*44100))
buf = np.zeros((n_samples, 2), dtype = np.int16)
max_sample = 2**(16 - 1) - 1
for s in range(n_samples):
t = float(s)/44100 # time in seconds
buf[s][0] = int(round(max_sample*sin(2*pi*freq_l*t))) # left
buf[s][1] = int(round(max_sample*0.5*sin(2*pi*freq_r*t))) # right
pygame.sndarray.make_sound(buf).play()