15 lines
581 B
Python
15 lines
581 B
Python
import pygame
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class Obj(pygame.sprite.Sprite):
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def __init__(self, img, x = 0, y = 0, button=""):
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pygame.sprite.Sprite.__init__(self)
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self.image = img.convert_alpha()
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self.rect = self.image.get_rect()
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self.rect.x = x
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self.rect.y = y
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self.button = button
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if button:
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myfont = pygame.font.SysFont('Liberation Mono, Bold', 16)
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textsurface = myfont.render(button, False, (0, 0, 0))
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self.image.blit(textsurface, (18, 16))
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def draw(self, screen):
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screen.blit(self.image, self.rect) |