Add project files.

This commit is contained in:
Bruno Rybársky 2021-08-04 20:29:15 +02:00
parent bfa5753f9e
commit cfce2d3b6d
40 changed files with 22280 additions and 0 deletions

6
App.config Normal file

@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
</startup>
</configuration>

168
DesktopAssistant.csproj Normal file

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{B6F93566-E062-4893-8D4C-AAB9B6E3FC4B}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>DesktopAssistant</RootNamespace>
<AssemblyName>DesktopAssistant</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Form1.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Form1.Designer.cs">
<DependentUpon>Form1.cs</DependentUpon>
</Compile>
<Compile Include="Form2.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Form2.Designer.cs">
<DependentUpon>Form2.cs</DependentUpon>
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="Form1.resx">
<DependentUpon>Form1.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Form2.resx">
<DependentUpon>Form2.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
<DesignTime>True</DesignTime>
</Compile>
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\tucan0.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\tucan1.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Meme1.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Meme2.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Meme3.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Meme4.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Meme5.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Meme6.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Meme7.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Meme8.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Meme9.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Meme10.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Meme11.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Meme12.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Meme13.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Meme14.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Meme15.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Meme16.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Meme17.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Meme18.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\BITE.mp3" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Honk3.mp3" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\image_close.wav" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\image_open.wav" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\start.wav" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

25
DesktopAssistant.sln Normal file

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.31515.178
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DesktopAssistant", "DesktopAssistant.csproj", "{B6F93566-E062-4893-8D4C-AAB9B6E3FC4B}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{B6F93566-E062-4893-8D4C-AAB9B6E3FC4B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{B6F93566-E062-4893-8D4C-AAB9B6E3FC4B}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B6F93566-E062-4893-8D4C-AAB9B6E3FC4B}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B6F93566-E062-4893-8D4C-AAB9B6E3FC4B}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {BA23DD11-C8C4-4315-8F6F-AD94AF1285D4}
EndGlobalSection
EndGlobal

79
Form1.Designer.cs generated Normal file

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namespace DesktopAssistant
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.pictureBox1 = new System.Windows.Forms.PictureBox();
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
this.SuspendLayout();
//
// pictureBox1
//
this.pictureBox1.BackColor = System.Drawing.Color.Transparent;
this.pictureBox1.Location = new System.Drawing.Point(10, 10);
this.pictureBox1.Name = "pictureBox1";
this.pictureBox1.Size = new System.Drawing.Size(120, 120);
this.pictureBox1.TabIndex = 0;
this.pictureBox1.TabStop = false;
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.AutoValidate = System.Windows.Forms.AutoValidate.Disable;
this.BackColor = System.Drawing.Color.White;
this.BackgroundImageLayout = System.Windows.Forms.ImageLayout.None;
this.CausesValidation = false;
this.ClientSize = new System.Drawing.Size(823, 431);
this.ControlBox = false;
this.Controls.Add(this.pictureBox1);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
this.ImeMode = System.Windows.Forms.ImeMode.Off;
this.MaximizeBox = false;
this.MinimizeBox = false;
this.Name = "Form1";
this.ShowIcon = false;
this.ShowInTaskbar = false;
this.SizeGripStyle = System.Windows.Forms.SizeGripStyle.Hide;
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
this.TopMost = true;
this.TransparencyKey = System.Drawing.Color.White;
this.WindowState = System.Windows.Forms.FormWindowState.Maximized;
this.Load += new System.EventHandler(this.Form1_Load);
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.PictureBox pictureBox1;
}
}

41
Form1.cs Normal file

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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace DesktopAssistant
{
public partial class Form1 : Form
{
public volatile PictureBox obrazok;
public Size plocha;
public bool ready = false;
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
Random rng = new Random();
plocha = new Size(Screen.FromControl(this).Bounds.Width, Screen.FromControl(this).Bounds.Height);
this.TabStop = false;
this.AllowTransparency = true;
this.Size = plocha;
pictureBox1.Image = DesktopAssistant.Properties.Resources.tucan0;
this.FormBorderStyle = FormBorderStyle.None;
obrazok = pictureBox1;
int xpos2 = rng.Next(0, Screen.FromControl(this).Bounds.Width);
int ypos2 = rng.Next(0, Screen.FromControl(this).Bounds.Height);
Cursor.Position = new Point(xpos2, ypos2);
this.TopMost = true;
this.ready = true;
}
}
}

120
Form1.resx Normal file

@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

75
Form2.Designer.cs generated Normal file

@ -0,0 +1,75 @@

namespace DesktopAssistant
{
partial class Form2
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.pictureBox1 = new System.Windows.Forms.PictureBox();
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
this.SuspendLayout();
//
// pictureBox1
//
this.pictureBox1.BackColor = System.Drawing.Color.Transparent;
this.pictureBox1.Cursor = System.Windows.Forms.Cursors.AppStarting;
this.pictureBox1.InitialImage = null;
this.pictureBox1.Location = new System.Drawing.Point(0, 0);
this.pictureBox1.Name = "pictureBox1";
this.pictureBox1.Size = new System.Drawing.Size(300, 300);
this.pictureBox1.TabIndex = 0;
this.pictureBox1.TabStop = false;
//
// Form2
//
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
this.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
this.AutoValidate = System.Windows.Forms.AutoValidate.Disable;
this.ClientSize = new System.Drawing.Size(301, 301);
this.Controls.Add(this.pictureBox1);
this.ForeColor = System.Drawing.Color.Chocolate;
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.Fixed3D;
this.MaximizeBox = false;
this.MinimizeBox = false;
this.Name = "Form2";
this.ShowIcon = false;
this.ShowInTaskbar = false;
this.SizeGripStyle = System.Windows.Forms.SizeGripStyle.Show;
this.StartPosition = System.Windows.Forms.FormStartPosition.Manual;
this.Text = "Toucan image viewer";
this.TopMost = true;
this.Load += new System.EventHandler(this.Form2_Load);
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.PictureBox pictureBox1;
}
}

59
Form2.cs Normal file

@ -0,0 +1,59 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Media;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace DesktopAssistant
{
public partial class Form2 : Form
{
public Image[] images = { Properties.Resources.Meme1, Properties.Resources.Meme2, Properties.Resources.Meme3, Properties.Resources.Meme4, Properties.Resources.Meme5, Properties.Resources.Meme6, Properties.Resources.Meme7, Properties.Resources.Meme8, Properties.Resources.Meme9, Properties.Resources.Meme10, Properties.Resources.Meme11, Properties.Resources.Meme12, Properties.Resources.Meme13, Properties.Resources.Meme14, Properties.Resources.Meme15, Properties.Resources.Meme16, Properties.Resources.Meme17, Properties.Resources.Meme18};
public Form2()
{
InitializeComponent();
}
protected override void OnFormClosing(FormClosingEventArgs e)
{
Random rng = new Random();
base.OnFormClosing(e);
SoundPlayer sound = new SoundPlayer();
sound.Stream = Properties.Resources.image_close;
sound.Play();
int xpos2 = rng.Next(0, Screen.FromControl(this).Bounds.Width);
int ypos2 = rng.Next(0, Screen.FromControl(this).Bounds.Height);
Cursor.Position = new Point(xpos2, ypos2);
Thread.Sleep(2000);
xpos2 = rng.Next(0, Screen.FromControl(this).Bounds.Width);
ypos2 = rng.Next(0, Screen.FromControl(this).Bounds.Height);
Cursor.Position = new Point(xpos2, ypos2);
SendKeys.Send("%{Tab}");
Thread.Sleep(10);
SendKeys.Send("%{Tab}");
Thread.Sleep(10);
SendKeys.Send("%{Tab}");
Thread.Sleep(10);
SendKeys.Send("%{Tab}");
Program.closed = true;
Program.form2 = new Form2();
Program.thread3 = new Thread(Program.form2x);
}
private void Form2_Load(object sender, EventArgs e)
{
Random rng = new Random();
this.pictureBox1.Image = images[rng.Next(0, 17)];
int xpos2 = rng.Next(0, Screen.FromControl(this).Bounds.Width);
int ypos2 = rng.Next(0, Screen.FromControl(this).Bounds.Height);
Cursor.Position = new Point(xpos2, ypos2);
this.TopMost = true;
}
}
}

120
Form2.resx Normal file

@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

211
Program.cs Normal file

@ -0,0 +1,211 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Media;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace DesktopAssistant
{
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
///
public static volatile Form1 form;
public static volatile Form2 form2;
public static Thread thread1;
public static Thread thread2;
public static Thread thread3;
public static Thread thread4;
public static Thread thread5;
public static Thread thread6;
public static bool playing = false;
public static bool wasplaying = false;
public static volatile bool closed = false;
public const int smoothingx = 10;
static void form1(object data)
{
Application.Run((Form1) data);
}
public static void form2x(object data)
{
Application.Run((Form2)data);
}
static void playaudio1(object data)
{
SoundPlayer sound = new SoundPlayer();
sound.Stream = (Stream)data;
sound.Play();
playing = false;
thread5 = new Thread(playaudio1);
return;
}
static void playaudio2(object data)
{
SoundPlayer sound = new SoundPlayer();
sound.Stream = (Stream)data;
sound.Play();
playing = false;
thread6 = new Thread(playaudio2);
return;
}
static void moveimage(object data)
{
Form2 imgview = (Form2)data;
Random rng = new Random();
int xdif;
int ydif;
int xpos2 = rng.Next(0, Screen.FromControl(form2).Bounds.Width - 341);
int ypos2 = rng.Next(0, Screen.FromControl(form2).Bounds.Height - 364);
int xpos = 0;
int ypos = 0;
int steps = 1;
xdif = imgview.Location.X - xpos2;
ydif = imgview.Location.Y - ypos2;
while (xdif != 0 || ydif != 0)
{
xdif = imgview.Location.X - xpos2;
ydif = imgview.Location.Y - ypos2;
if (xdif > 0)
{
xpos = imgview.Location.X - steps;
}
else if (xdif < 0)
{
xpos = imgview.Location.X + steps;
}
if (ydif > 0)
{
ypos = imgview.Location.Y - steps;
}
else if (ydif < 0)
{
ypos = imgview.Location.Y + steps;
}
imgview.Location = new Point(xpos, ypos);
Thread.Sleep(1);
}
thread4 = new Thread(moveimage);
}
static void movechar(object data)
{
Random rng = new Random();
Form1 formx = (Form1)data;
int xdif;
int ydif;
int xpos = 0;
int ypos = 0;
int steps = 1;
int ytemp = 0;
bool window = false;
bool firstrun = true;
bool canopen = false;
while (true)
{
canopen = closed || firstrun;
if (rng.Next(0, 1000) == 0 && canopen)
{
firstrun = false;
window = true;
closed = false;
ytemp = Cursor.Position.Y;
}
xdif = formx.obrazok.Location.X - Cursor.Position.X;
ydif = formx.obrazok.Location.Y - Cursor.Position.Y;
if (window)
{
xdif = formx.obrazok.Location.X;
ydif = formx.obrazok.Location.Y - ytemp;
if (xdif == 5)
{
window = false;
form2.Location = new Point(0, ytemp);
thread3.Start(form2);
form2.Location = new Point(0, ytemp);
thread4.Start(form2);
if (!playing)
{
playing = true;
thread6.Start(Properties.Resources.image_open);
}
}
}
if (xdif == 0)
{
formx.obrazok.Image = Properties.Resources.tucan1;
}
if (xdif > 5)
{
xpos = formx.obrazok.Location.X - steps;
formx.obrazok.Image = Properties.Resources.tucan1;
}
else if (xdif < -5)
{
xpos = formx.obrazok.Location.X + steps;
formx.obrazok.Image = Properties.Resources.tucan0;
}
if (ydif > 5)
{
ypos = formx.obrazok.Location.Y - steps;
}
else if (ydif < -5)
{
ypos = formx.obrazok.Location.Y + steps;
}
formx.obrazok.Location = new Point(xpos, ypos);
Thread.Sleep(1);
}
}
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Control.CheckForIllegalCrossThreadCalls = false; // daj sa vypchat c#
form = new Form1();
thread1 = new Thread(form1);
thread1.Start(form);
while (!form.ready) {
Thread.Sleep(10);
}
form2 = new Form2();
thread2 = new Thread(movechar);
thread2.Start(form);
thread3 = new Thread(form2x);
thread4 = new Thread(moveimage);
thread5 = new Thread(playaudio1);
thread6 = new Thread(playaudio2);
playing = true;
thread5.Start(Properties.Resources.start);
}
}
}

@ -0,0 +1,36 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("DesktopAssistant")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("DesktopAssistant")]
[assembly: AssemblyCopyright("Copyright © 2021")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("b6f93566-e062-4893-8d4c-aab9b6e3fc4b")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

299
Properties/Resources.Designer.cs generated Normal file

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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace DesktopAssistant.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("DesktopAssistant.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
internal static System.IO.UnmanagedMemoryStream image_close {
get {
return ResourceManager.GetStream("image_close", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
internal static System.IO.UnmanagedMemoryStream image_open {
get {
return ResourceManager.GetStream("image_open", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Meme1 {
get {
object obj = ResourceManager.GetObject("Meme1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Meme10 {
get {
object obj = ResourceManager.GetObject("Meme10", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Meme11 {
get {
object obj = ResourceManager.GetObject("Meme11", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Meme12 {
get {
object obj = ResourceManager.GetObject("Meme12", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Meme13 {
get {
object obj = ResourceManager.GetObject("Meme13", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Meme14 {
get {
object obj = ResourceManager.GetObject("Meme14", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Meme15 {
get {
object obj = ResourceManager.GetObject("Meme15", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Meme16 {
get {
object obj = ResourceManager.GetObject("Meme16", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Meme17 {
get {
object obj = ResourceManager.GetObject("Meme17", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Meme18 {
get {
object obj = ResourceManager.GetObject("Meme18", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Meme2 {
get {
object obj = ResourceManager.GetObject("Meme2", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Meme3 {
get {
object obj = ResourceManager.GetObject("Meme3", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Meme4 {
get {
object obj = ResourceManager.GetObject("Meme4", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Meme5 {
get {
object obj = ResourceManager.GetObject("Meme5", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Meme6 {
get {
object obj = ResourceManager.GetObject("Meme6", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Meme7 {
get {
object obj = ResourceManager.GetObject("Meme7", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Meme8 {
get {
object obj = ResourceManager.GetObject("Meme8", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Meme9 {
get {
object obj = ResourceManager.GetObject("Meme9", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized string similar to .
/// </summary>
internal static string open_sound {
get {
return ResourceManager.GetString("open_sound", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
internal static System.IO.UnmanagedMemoryStream start {
get {
return ResourceManager.GetStream("start", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap tucan0 {
get {
object obj = ResourceManager.GetObject("tucan0", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap tucan1 {
get {
object obj = ResourceManager.GetObject("tucan1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

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Properties/Resources.resx Normal file

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29
Properties/Settings.Designer.cs generated Normal file

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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace DesktopAssistant.Properties
{
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
{
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default
{
get
{
return defaultInstance;
}
}
}
}

@ -0,0 +1,7 @@
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>

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