also did some particle system stuff
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d34cbfe43a
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@ -304,7 +304,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 356876463}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: -1.4, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 1174924377}
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@ -566,7 +566,7 @@ ParticleSystem:
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serializedVersion: 2
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minMaxState: 0
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minColor: {r: 1, g: 1, b: 1, a: 1}
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maxColor: {r: 1, g: 1, b: 1, a: 1}
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maxColor: {r: 1, g: 1, b: 1, a: 0.46666667}
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maxGradient:
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serializedVersion: 2
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key0: {r: 1, g: 1, b: 1, a: 1}
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@ -1147,7 +1147,7 @@ ParticleSystem:
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m_PostInfinity: 2
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m_RotationOrder: 4
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arc:
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value: 360
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value: 359.96
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mode: 1
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spread: 0
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speed:
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@ -1639,7 +1639,7 @@ ParticleSystem:
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m_RotationOrder: 4
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separateAxes: 0
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ColorModule:
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enabled: 0
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enabled: 1
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gradient:
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serializedVersion: 2
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minMaxState: 1
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@ -1828,7 +1828,7 @@ ParticleSystem:
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flipU: 0
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flipV: 0
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VelocityModule:
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enabled: 0
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enabled: 1
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x:
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serializedVersion: 2
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minMaxState: 0
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@ -2362,7 +2362,7 @@ ParticleSystem:
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speedModifier:
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serializedVersion: 2
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minMaxState: 0
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scalar: 1
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scalar: 0.2
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minScalar: 1
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maxCurve:
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serializedVersion: 2
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@ -3888,7 +3888,7 @@ ParticleSystem:
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separateAxes: 0
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range: {x: 0, y: 1}
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ColorBySpeedModule:
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enabled: 0
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enabled: 1
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gradient:
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serializedVersion: 2
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minMaxState: 1
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@ -3952,7 +3952,7 @@ ParticleSystem:
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m_Mode: 0
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m_NumColorKeys: 2
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m_NumAlphaKeys: 2
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range: {x: 0, y: 1}
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range: {x: 0, y: 10}
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CollisionModule:
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enabled: 0
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serializedVersion: 4
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@ -4154,7 +4154,7 @@ ParticleSystem:
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properties: 0
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emitProbability: 1
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LightsModule:
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enabled: 0
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enabled: 1
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ratio: 0
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light: {fileID: 0}
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randomDistribution: 1
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@ -5237,7 +5237,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 738287552}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: -1.4, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 1174924377}
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