Added checkpoints

This commit is contained in:
2021-07-21 09:33:24 +02:00
parent 47dd7e8504
commit 1998f2baf8
71 changed files with 1080 additions and 192 deletions

View File

@@ -6,10 +6,13 @@ public class PlayerControls : MonoBehaviour
{
public Animator animator;
public PhysicsMaterial2D top;
public Rigidbody2D rigidbody;
public Rigidbody2D rb;
public AudioClip RotateSFX;
public SpriteRenderer sprite;
public PhysicsMaterial2D bottom;
public CharacterController2D controller;
public AudioSource sfx;
public float runspeed = 40f;
float horizonatalaxis = 0f;
@@ -33,14 +36,16 @@ public class PlayerControls : MonoBehaviour
switchy = !switchy;
if (switchy){
sprite.flipY = true;
rigidbody.sharedMaterial = top;
rb.sharedMaterial = top;
controller.m_JumpForce = controller.m_JumpForce * 1.2f;
}
else {
sprite.flipY = false;
rigidbody.sharedMaterial = bottom;
rb.sharedMaterial = bottom;
controller.m_JumpForce = controller.m_JumpForce * 0.8f;
}
sfx.clip = RotateSFX;
sfx.Play();
}