Update README.md

This commit is contained in:
Bruno Rybársky 2021-07-21 14:53:08 +02:00
parent e1e61442c7
commit 30f35812b6

@ -7,41 +7,41 @@ Hello this will be my entry to the [GeoJam2021](https://itch.io/jam/geojam-2021)
### [Sprites](https://github.com/BRNSystems/GeoJam2021/tree/master/Sprites/):
-[@BRNSystems](https://github.com/BRNSystems/)(Self compiled [Aseprite](https://www.aseprite.org/))
[@BRNSystems](https://github.com/BRNSystems/)(Self compiled [Aseprite](https://www.aseprite.org/))
### [Fonts](https://github.com/BRNSystems/GeoJam2021/tree/master/Fonts/):
-Impact - Added into game by [Tucan444](https://github.com/Tucan444/)
Impact - Added into game by [Tucan444](https://github.com/Tucan444/)
### [Scripts](https://github.com/BRNSystems/GeoJam2021/tree/master/Assets/Scripts/):
-[Character Controller 2D](https://github.com/Brackeys/2D-Character-Controller/blob/master/CharacterController2D.cs) - (@Brackeys)[https://github.com/Brackeys/] and [@BRNSystems](https://github.com/BRNSystems/)
[CameraTracking](https://github.com/BRNSystems/GeoJam2021/blob/master/Assets/Scripts/CameraTracking.cs) - [@BRNSystems](https://github.com/BRNSystems/)
-CameraTracking - [@BRNSystems](https://github.com/BRNSystems/)
[Character Controller 2D](https://github.com/BRNSystems/GeoJam2021/blob/master/Assets/Scripts/CharacterController2D.cs) - (@Brackeys)[https://github.com/Brackeys/] - [Original](https://github.com/Brackeys/2D-Character-Controller/blob/master/CharacterController2D.cs) and [@BRNSystems](https://github.com/BRNSystems/)
-Death - [Tucan444](https://github.com/Tucan444/) and [@BRNSystems](https://github.com/BRNSystems/)
[Death](https://github.com/BRNSystems/GeoJam2021/blob/master/Assets/Scripts/Death.cs) - [Tucan444](https://github.com/Tucan444/) and [@BRNSystems](https://github.com/BRNSystems/)
-CheckPoint - [@BRNSystems](https://github.com/BRNSystems/)
[CheckPoint](https://github.com/BRNSystems/GeoJam2021/blob/master/Assets/Scripts/Checkpoint.cs) - [@BRNSystems](https://github.com/BRNSystems/)
-PlayerControls - [@BRNSystems](https://github.com/BRNSystems/) and @Tucan
[PlayerControls](https://github.com/BRNSystems/GeoJam2021/blob/master/Assets/Scripts/PlayerControls.cs) - [@BRNSystems](https://github.com/BRNSystems/) and @Tucan
-SpawnStorage - [@BRNSystems](https://github.com/BRNSystems/)
[SpawnStorage](https://github.com/BRNSystems/GeoJam2021/blob/master/Assets/Scripts/SpawnStorage.cs) - [@BRNSystems](https://github.com/BRNSystems/)
-Target - [@BRNSystems](https://github.com/BRNSystems/)
[Target](https://github.com/BRNSystems/GeoJam2021/blob/master/Assets/Scripts/Target.cs) - [@BRNSystems](https://github.com/BRNSystems/)
### [Physic Materials](https://github.com/BRNSystems/GeoJam2021/tree/master/Physic_Materials/):
-[@BRNSystems](https://github.com/BRNSystems/) and [Tucan444](https://github.com/Tucan444/)
[@BRNSystems](https://github.com/BRNSystems/) and [Tucan444](https://github.com/Tucan444/)
### [Sounds](https://github.com/BRNSystems/GeoJam2021/tree/master/Sounds):
-[Sound effects](https://github.com/BRNSystems/GeoJam2021/tree/master/SFX/) - [@BRNSystems](https://github.com/BRNSystems/)([BFXR](https://www.bfxr.net/))
[Sound effects](https://github.com/BRNSystems/GeoJam2021/tree/master/SFX/) - [@BRNSystems](https://github.com/BRNSystems/)([BFXR](https://www.bfxr.net/))
[Music](https://github.com/BRNSystems/GeoJam2021/tree/master/Music/]
-[@BRNSystems](https://github.com/BRNSystems/)([FL Studio trial](https://www.image-line.com/fl-studio/))
[@BRNSystems](https://github.com/BRNSystems/)([FL Studio trial](https://www.image-line.com/fl-studio/))
### [Scenes](https://github.com/BRNSystems/GeoJam2021/tree/master/Scenes/):
-[@BRNSystems](https://github.com/BRNSystems/) and [@Tucan444](https://github.com/Tucan444/)
[@BRNSystems](https://github.com/BRNSystems/) and [@Tucan444](https://github.com/Tucan444/)