Added finish upgraded level1 and added music

This commit is contained in:
Bruno Rybársky 2021-07-21 13:45:21 +02:00
parent bd7e38914d
commit 3cd83e3f6a
14 changed files with 49828 additions and 1586 deletions

596
Assets/Scenes/Finish.unity Normal file

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{ {
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playpos.y = playpos.y + 3;
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public PhysicsMaterial2D bottom; public PhysicsMaterial2D bottom;
public CharacterController2D controller; public CharacterController2D controller;
public RigidbodyConstraints2D topx;
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public AudioSource sfx; public AudioSource sfx;
public float runspeed = 40f; public float runspeed = 40f;
float horizonatalaxis = 0f; float horizonatalaxis = 0f;
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// Update is called once per frame // Update is called once per frame
void Update() void Update()
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jumping = Input.GetButton("Jump") || Input.GetAxisRaw("Vertical") > 0;
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sfx.clip = RotateSFX; sfx.clip = RotateSFX;
sfx.Play(); sfx.Play();
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m_Name: Mouse X m_Name: Mouse X
descriptiveName: descriptiveName:

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UnityRemoteCompression: UnityRemoteCompression: