Set light to global
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755d4100cc
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@ -482,7 +482,6 @@ Transform:
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@ -612,7 +611,7 @@ MonoBehaviour:
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@ -620,44 +619,30 @@ GameObject:
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m_Name:
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m_Name:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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m_LightType: 3
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m_LightType: 4
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m_BlendStyleIndex: 0
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m_BlendStyleIndex: 0
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m_FalloffIntensity: 0
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m_FalloffIntensity: 0.5
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_Intensity: 1
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m_Intensity: 1
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m_LightVolumeOpacity: 0
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m_LightVolumeOpacity: 0
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@ -671,7 +656,7 @@ MonoBehaviour:
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m_PointLightInnerAngle: 360
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m_PointLightInnerAngle: 360
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m_PointLightOuterAngle: 360
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m_PointLightOuterAngle: 360
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@ -684,6 +669,20 @@ MonoBehaviour:
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--- !u!1 &1419812560
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--- !u!1 &1419812560
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@ -6,6 +6,6 @@ EditorBuildSettings:
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path: Assets/Scenes/SampleScene.unity
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path: Assets/Scenes/Level1.unity
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