reset button

This commit is contained in:
2021-07-21 16:18:46 +02:00
parent 008be6efea
commit 6f7b8bfe6a
5 changed files with 32 additions and 35 deletions

View File

@@ -9,6 +9,9 @@ public class PlayerControls : MonoBehaviour
public Rigidbody2D rb;
public AudioClip RotateSFX;
public AudioClip damage;
public SpawnStorage spawnstor;
public SpriteRenderer sprite;
public PhysicsMaterial2D bottom;
public CharacterController2D controller;
@@ -42,6 +45,12 @@ public class PlayerControls : MonoBehaviour
sfx.clip = RotateSFX;
sfx.Play();
}
if(Input.GetButtonDown("Reset")) {
transform.position = spawnstor.spawnpoint;
transform.GetComponent<Rigidbody2D>().velocity = Vector3.zero;
sfx.clip = damage;
sfx.Play();
}
Vector3 playpos = transform.position;
playpos.z = 0f;
transform.position = playpos;