reset button
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@ -135,7 +135,6 @@ GameObject:
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- component: {fileID: 44549256}
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- component: {fileID: 44549256}
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- component: {fileID: 44549255}
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- component: {fileID: 44549255}
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- component: {fileID: 44549254}
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- component: {fileID: 44549254}
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- component: {fileID: 44549257}
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m_Layer: 3
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m_Layer: 3
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m_Name: Circle
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m_Name: Circle
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m_TagString: Untagged
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m_TagString: Untagged
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@ -245,21 +244,6 @@ SpriteRenderer:
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m_WasSpriteAssigned: 1
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m_WasSpriteAssigned: 1
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m_MaskInteraction: 0
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m_MaskInteraction: 0
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m_SpriteSortPoint: 0
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m_SpriteSortPoint: 0
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--- !u!114 &44549257
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 44549252}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 20c0ecf95ac68c343bdf7b8295ff699c, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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width: 0
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height: -1.4
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speed: 1.76
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--- !u!1 &48681354
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--- !u!1 &48681354
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -6657,6 +6641,8 @@ MonoBehaviour:
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top: {fileID: 6200000, guid: 1431532fb1c75214a9a8c9b1199fe80b, type: 2}
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top: {fileID: 6200000, guid: 1431532fb1c75214a9a8c9b1199fe80b, type: 2}
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rb: {fileID: 685738184}
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rb: {fileID: 685738184}
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RotateSFX: {fileID: 8300000, guid: 9308767361e69644fb449e62c7403639, type: 3}
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RotateSFX: {fileID: 8300000, guid: 9308767361e69644fb449e62c7403639, type: 3}
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damage: {fileID: 8300000, guid: 48964eead8994c2448e0079ace97b563, type: 3}
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spawnstor: {fileID: 806054524}
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sprite: {fileID: 685738188}
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sprite: {fileID: 685738188}
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bottom: {fileID: 6200000, guid: 2c0538ecede9d3b43867ca45f72ba04b, type: 2}
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bottom: {fileID: 6200000, guid: 2c0538ecede9d3b43867ca45f72ba04b, type: 2}
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controller: {fileID: 685738186}
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controller: {fileID: 685738186}
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@ -17160,7 +17146,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1137646167}
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m_GameObject: {fileID: 1137646167}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: -1.8, z: 0}
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m_LocalPosition: {x: 0, y: -1.9, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Children: []
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m_Father: {fileID: 685738189}
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m_Father: {fileID: 685738189}
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@ -32259,7 +32245,6 @@ GameObject:
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- component: {fileID: 1657599957}
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- component: {fileID: 1657599957}
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- component: {fileID: 1657599956}
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- component: {fileID: 1657599956}
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- component: {fileID: 1657599955}
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- component: {fileID: 1657599955}
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- component: {fileID: 1657599958}
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m_Layer: 3
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m_Layer: 3
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m_Name: Circle (1)
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m_Name: Circle (1)
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m_TagString: Untagged
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m_TagString: Untagged
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@ -32369,21 +32354,6 @@ SpriteRenderer:
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m_WasSpriteAssigned: 1
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m_WasSpriteAssigned: 1
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m_MaskInteraction: 0
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m_MaskInteraction: 0
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m_SpriteSortPoint: 0
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m_SpriteSortPoint: 0
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--- !u!114 &1657599958
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1657599953}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 20c0ecf95ac68c343bdf7b8295ff699c, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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width: 0
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height: -1.36
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speed: 1.2
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--- !u!1 &1748848846
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--- !u!1 &1748848846
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -292,6 +292,8 @@ MonoBehaviour:
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top: {fileID: 6200000, guid: 1431532fb1c75214a9a8c9b1199fe80b, type: 2}
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top: {fileID: 6200000, guid: 1431532fb1c75214a9a8c9b1199fe80b, type: 2}
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rb: {fileID: 4766646}
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rb: {fileID: 4766646}
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RotateSFX: {fileID: 8300000, guid: 9308767361e69644fb449e62c7403639, type: 3}
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RotateSFX: {fileID: 8300000, guid: 9308767361e69644fb449e62c7403639, type: 3}
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damage: {fileID: 8300000, guid: 48964eead8994c2448e0079ace97b563, type: 3}
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spawnstor: {fileID: 1523500533}
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sprite: {fileID: 4766650}
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sprite: {fileID: 4766650}
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bottom: {fileID: 6200000, guid: 2c0538ecede9d3b43867ca45f72ba04b, type: 2}
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bottom: {fileID: 6200000, guid: 2c0538ecede9d3b43867ca45f72ba04b, type: 2}
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controller: {fileID: 4766648}
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controller: {fileID: 4766648}
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@ -9,6 +9,9 @@ public class PlayerControls : MonoBehaviour
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public Rigidbody2D rb;
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public Rigidbody2D rb;
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public AudioClip RotateSFX;
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public AudioClip RotateSFX;
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public AudioClip damage;
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public SpawnStorage spawnstor;
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public SpriteRenderer sprite;
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public SpriteRenderer sprite;
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public PhysicsMaterial2D bottom;
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public PhysicsMaterial2D bottom;
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public CharacterController2D controller;
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public CharacterController2D controller;
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@ -42,6 +45,12 @@ public class PlayerControls : MonoBehaviour
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sfx.clip = RotateSFX;
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sfx.clip = RotateSFX;
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sfx.Play();
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sfx.Play();
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}
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}
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if(Input.GetButtonDown("Reset")) {
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transform.position = spawnstor.spawnpoint;
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transform.GetComponent<Rigidbody2D>().velocity = Vector3.zero;
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sfx.clip = damage;
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sfx.Play();
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}
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Vector3 playpos = transform.position;
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Vector3 playpos = transform.position;
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playpos.z = 0f;
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playpos.z = 0f;
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transform.position = playpos;
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transform.position = playpos;
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@ -117,6 +117,22 @@ InputManager:
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type: 0
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type: 0
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axis: 0
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axis: 0
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joyNum: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Reset
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton: r
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altNegativeButton:
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altPositiveButton:
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gravity: 1000
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dead: 0.001
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sensitivity: 1000
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snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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- serializedVersion: 3
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m_Name: Mouse X
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m_Name: Mouse X
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descriptiveName:
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descriptiveName:
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@ -9,13 +9,13 @@ EditorUserSettings:
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value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d
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value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d
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flags: 0
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flags: 0
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RecentlyUsedScenePath-1:
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RecentlyUsedScenePath-1:
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value: 22424703114646680e0b0227036c6b0502180a232d2468252320092a
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value: 22424703114646680e0b0227036c73150012147b623d28393930
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flags: 0
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RecentlyUsedScenePath-2:
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RecentlyUsedScenePath-2:
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value: 22424703114646680e0b0227036c7919181e0b22623d28393930
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flags: 0
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RecentlyUsedScenePath-3:
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RecentlyUsedScenePath-3:
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value: 22424703114646680e0b0227036c73150012147b623d28393930
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value: 22424703114646680e0b0227036c6b0502180a232d2468252320092a
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flags: 0
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flags: 0
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UnityRemoteCompression:
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UnityRemoteCompression:
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value: 337f73
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value: 337f73
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