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@@ -421,6 +421,7 @@ GameObject:
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- component: {fileID: 109409229}
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- component: {fileID: 109409228}
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- component: {fileID: 109409227}
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- component: {fileID: 109409230}
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m_Layer: 3
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m_Name: Floor
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m_TagString: Untagged
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@@ -435,7 +436,7 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 109409225}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 5.57, y: -2, z: 0.70835644}
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m_LocalScale: {x: 30, y: 2, z: 1}
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m_Children: []
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@@ -540,6 +541,22 @@ SpriteRenderer:
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m_WasSpriteAssigned: 1
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m_MaskInteraction: 0
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m_SpriteSortPoint: 0
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--- !u!114 &109409230
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 109409225}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: fe64d67f1c40b18489ec353998cffd48, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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right_rotation: 1
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flipping: 0
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flip_angle: 0
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speed: 6
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--- !u!1 &230892769
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GameObject:
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m_ObjectHideFlags: 0
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@@ -334,7 +334,7 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 109409225}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 37.8, y: -2, z: 0.70835644}
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m_LocalScale: {x: 30, y: 2, z: 1}
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m_Children: []
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