From bb69e55f8c29d88dcb3a74bf8c33cb180ee8ca31 Mon Sep 17 00:00:00 2001 From: BRNSystems Date: Wed, 21 Jul 2021 15:48:48 +0200 Subject: [PATCH] also some lvl design --- Assets/Scenes/Level1.unity | 165 ++++++++++++++++++++++++++++++++++--- 1 file changed, 153 insertions(+), 12 deletions(-) diff --git a/Assets/Scenes/Level1.unity b/Assets/Scenes/Level1.unity index 1a5163e..dc3a3f0 100644 --- a/Assets/Scenes/Level1.unity +++ b/Assets/Scenes/Level1.unity @@ -305,7 +305,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 94608130} m_LocalRotation: {x: 0, y: 0, z: 0.42261827, w: 0.9063079} - m_LocalPosition: {x: 72.92, y: 23.36, z: 0.70835644} + m_LocalPosition: {x: 79.02, y: 30.060001, z: 0.70835644} m_LocalScale: {x: 30, y: 2, z: 1} m_Children: [] m_Father: {fileID: 343801489} @@ -634,7 +634,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 344149257} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 46.859997, y: 11.86, z: 0.70835644} + m_LocalPosition: {x: 46.859997, y: 16.96, z: 0.70835644} m_LocalScale: {x: 30, y: 2, z: 1} m_Children: [] m_Father: {fileID: 343801489} @@ -766,7 +766,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 382151810} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 56.15, y: 13.3, z: 0} + m_LocalPosition: {x: 56.15, y: 18.4, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1250387513} @@ -5723,7 +5723,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 402783817} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 53.86, y: 13.3, z: 0} + m_LocalPosition: {x: 53.86, y: 18.4, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1393464757} @@ -5876,7 +5876,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 410384578} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 27, y: 14.5, z: 3} + m_LocalPosition: {x: 27, y: 19.599998, z: 3} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1219993849} @@ -6064,7 +6064,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 449115441} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 55.05, y: 13.3, z: 0} + m_LocalPosition: {x: 55.05, y: 18.4, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 836038707} @@ -6217,7 +6217,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 480773055} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 46.940002, y: 13.3, z: 0} + m_LocalPosition: {x: 46.940002, y: 18.4, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 703319264} @@ -11547,7 +11547,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 719877316} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 48.47, y: 13.3, z: 0} + m_LocalPosition: {x: 48.47, y: 18.4, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 396538452} @@ -16757,7 +16757,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 846819510} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 36.399998, y: 13.3, z: 0} + m_LocalPosition: {x: 36.399998, y: 18.4, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1177873251} @@ -21954,6 +21954,146 @@ ParticleSystem: m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W +--- !u!1 &1200581966 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1200581967} + - component: {fileID: 1200581971} + - component: {fileID: 1200581970} + - component: {fileID: 1200581969} + - component: {fileID: 1200581968} + m_Layer: 0 + m_Name: CheckPoint (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1200581967 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1200581966} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 59.4, y: 22.2, z: 3} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1219993849} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1200581968 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1200581966} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 43836a9c51ff19640b207077aac47076, type: 3} + m_Name: + m_EditorClassIdentifier: + checkpoint: {fileID: 8300000, guid: e7303a9251559ed46b55db08ba72d28d, type: 3} + spawnstor: {fileID: 806054524} + sfx: {fileID: 1823422550} + Green: {fileID: 21300000, guid: 66c7cb67a3620364a9ae36b0f6ff2934, type: 3} + circ: {fileID: 1200581970} + sprite: {fileID: 1200581971} +--- !u!50 &1200581969 +Rigidbody2D: + serializedVersion: 4 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1200581966} + m_BodyType: 2 + m_Simulated: 1 + m_UseFullKinematicContacts: 0 + m_UseAutoMass: 0 + m_Mass: 1 + m_LinearDrag: 0 + m_AngularDrag: 0.05 + m_GravityScale: 1 + m_Material: {fileID: 6200000, guid: 2c0538ecede9d3b43867ca45f72ba04b, type: 2} + m_Interpolate: 0 + m_SleepingMode: 1 + m_CollisionDetection: 0 + m_Constraints: 0 +--- !u!58 &1200581970 +CircleCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1200581966} + m_Enabled: 1 + m_Density: 1 + m_Material: {fileID: 6200000, guid: 2c0538ecede9d3b43867ca45f72ba04b, type: 2} + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_UsedByComposite: 0 + m_Offset: {x: 0, y: 0} + serializedVersion: 2 + m_Radius: 1.6 +--- !u!212 &1200581971 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1200581966} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 47e7834b1ed3a1d4fa2a07e647ce681a, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 3.2, y: 3.2} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1 &1219993848 GameObject: m_ObjectHideFlags: 0 @@ -21982,6 +22122,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 410384579} + - {fileID: 1200581967} m_Father: {fileID: 48681355} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -26920,7 +27061,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1391785253} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 86.6, y: 31, z: 0} + m_LocalPosition: {x: 92.7, y: 37.7, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 883602336} @@ -32117,7 +32258,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1657599953} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 27.12, y: 8, z: 0} + m_LocalPosition: {x: 27.12, y: 13.099999, z: 0} m_LocalScale: {x: 4, y: 4, z: 1} m_Children: [] m_Father: {fileID: 343801489} @@ -32276,7 +32417,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1799872155} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 41.690002, y: 13.3, z: 0} + m_LocalPosition: {x: 41.690002, y: 18.4, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2110353145}