Merge branch 'master' of https://github.com/BRNSystems/GeoJam2021
This commit is contained in:
commit
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m_SpriteSortPoint: 0
|
||||||
--- !u!1 &1579585631
|
--- !u!1 &1579585631
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -7693,6 +7994,8 @@ Transform:
|
|||||||
- {fileID: 1919170708}
|
- {fileID: 1919170708}
|
||||||
- {fileID: 246033625}
|
- {fileID: 246033625}
|
||||||
- {fileID: 109409226}
|
- {fileID: 109409226}
|
||||||
|
- {fileID: 509178259}
|
||||||
|
- {fileID: 1536933198}
|
||||||
m_Father: {fileID: 343801489}
|
m_Father: {fileID: 343801489}
|
||||||
m_RootOrder: 1
|
m_RootOrder: 1
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
@ -6256,6 +6256,7 @@ MonoBehaviour:
|
|||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
player: {fileID: 685738189}
|
player: {fileID: 685738189}
|
||||||
|
smoothing: 0.6
|
||||||
--- !u!20 &519420031
|
--- !u!20 &519420031
|
||||||
Camera:
|
Camera:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -37936,7 +37937,7 @@ Transform:
|
|||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 1750757246}
|
m_GameObject: {fileID: 1750757246}
|
||||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
m_LocalPosition: {x: -43.6, y: 109.9, z: 0}
|
m_LocalPosition: {x: -43.6, y: 130.3, z: 0}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 883602336}
|
m_Father: {fileID: 883602336}
|
||||||
|
@ -5,18 +5,36 @@ using UnityEngine;
|
|||||||
public class CameraTracking : MonoBehaviour
|
public class CameraTracking : MonoBehaviour
|
||||||
{
|
{
|
||||||
public Transform player;
|
public Transform player;
|
||||||
|
[Range(0.1f, 2)] [SerializeField] float smoothing = 0.6f;
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
|
|
||||||
|
Vector3 player_pos;
|
||||||
|
Vector3 camera_pos;
|
||||||
|
Vector2 difference = new Vector2(0, 0);
|
||||||
|
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
|
camera_pos = transform.position;
|
||||||
|
|
||||||
|
camera_pos[2] = -10;
|
||||||
|
|
||||||
|
transform.position = camera_pos;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Update is called once per frame
|
// Update is called once per frame
|
||||||
void Update()
|
void Update()
|
||||||
{
|
{
|
||||||
Vector3 playpos = player.transform.position;
|
player_pos = player.transform.position;
|
||||||
playpos.z = playpos.z - 10;
|
camera_pos = transform.position;
|
||||||
playpos.y = playpos.y + 3;
|
|
||||||
transform.position = playpos;
|
difference[0] = player_pos[0] - camera_pos[0];
|
||||||
|
difference[1] = player_pos[1] - camera_pos[1];
|
||||||
|
|
||||||
|
float smoothing_ = smoothing / Time.deltaTime;
|
||||||
|
|
||||||
|
camera_pos[0] += difference[0] / smoothing_;
|
||||||
|
camera_pos[1] += difference[1] / smoothing_;
|
||||||
|
|
||||||
|
transform.position = camera_pos;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -12,26 +12,26 @@ EditorUserSettings:
|
|||||||
value: 22424703114646680e0b0227036c7919181e0b22623d28393930
|
value: 22424703114646680e0b0227036c7919181e0b22623d28393930
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flags: 0
|
flags: 0
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RecentlyUsedScenePath-2:
|
RecentlyUsedScenePath-2:
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value: 22424703114646680e0b0227036c73150012147b623d28393930
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|
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flags: 0
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|
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RecentlyUsedScenePath-3:
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|
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value: 22424703114646680e0b0227036c731500121478623d28393930
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value: 22424703114646680e0b0227036c731500121478623d28393930
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flags: 0
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flags: 0
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RecentlyUsedScenePath-4:
|
RecentlyUsedScenePath-3:
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value: 22424703114646680e0b0227036c731500121479623d28393930
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value: 22424703114646680e0b0227036c731500121479623d28393930
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flags: 0
|
flags: 0
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RecentlyUsedScenePath-5:
|
RecentlyUsedScenePath-4:
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value: 22424703114646680e0b0227036c6b0502180a232d2468252320092a
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value: 22424703114646680e0b0227036c6b0502180a232d2468252320092a
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flags: 0
|
flags: 0
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RecentlyUsedScenePath-6:
|
RecentlyUsedScenePath-5:
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value: 22424703114646680e0b0227036c73150012147e623d28393930
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|
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flags: 0
|
|
||||||
RecentlyUsedScenePath-7:
|
|
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value: 22424703114646680e0b0227036c73150012147f623d28393930
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value: 22424703114646680e0b0227036c73150012147f623d28393930
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flags: 0
|
flags: 0
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RecentlyUsedScenePath-8:
|
RecentlyUsedScenePath-6:
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value: 22424703114646680e0b0227036c73150012147c623d28393930
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value: 22424703114646680e0b0227036c73150012147c623d28393930
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flags: 0
|
flags: 0
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||||||
|
RecentlyUsedScenePath-7:
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|
value: 22424703114646680e0b0227036c73150012147b623d28393930
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|
flags: 0
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||||||
|
RecentlyUsedScenePath-8:
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|
value: 22424703114646680e0b0227036c73150012147e623d28393930
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|
flags: 0
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UnityRemoteCompression:
|
UnityRemoteCompression:
|
||||||
value: 337f73
|
value: 337f73
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||||||
flags: 0
|
flags: 0
|
||||||
|
Loading…
Reference in New Issue
Block a user