This commit is contained in:
Bruno Rybársky 2021-07-22 16:04:38 +02:00
commit be9f15581e
5 changed files with 341 additions and 18 deletions

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@ -5,18 +5,36 @@ using UnityEngine;
public class CameraTracking : MonoBehaviour public class CameraTracking : MonoBehaviour
{ {
public Transform player; public Transform player;
[Range(0.1f, 2)] [SerializeField] float smoothing = 0.6f;
// Start is called before the first frame update // Start is called before the first frame update
Vector3 player_pos;
Vector3 camera_pos;
Vector2 difference = new Vector2(0, 0);
void Start() void Start()
{ {
camera_pos = transform.position;
camera_pos[2] = -10;
transform.position = camera_pos;
} }
// Update is called once per frame // Update is called once per frame
void Update() void Update()
{ {
Vector3 playpos = player.transform.position; player_pos = player.transform.position;
playpos.z = playpos.z - 10; camera_pos = transform.position;
playpos.y = playpos.y + 3;
transform.position = playpos; difference[0] = player_pos[0] - camera_pos[0];
difference[1] = player_pos[1] - camera_pos[1];
float smoothing_ = smoothing / Time.deltaTime;
camera_pos[0] += difference[0] / smoothing_;
camera_pos[1] += difference[1] / smoothing_;
transform.position = camera_pos;
} }
} }

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