Some error correction

This commit is contained in:
Bruno Rybársky 2021-07-23 13:55:58 +02:00
parent a4ddd9c7b6
commit d1fab9b434
9 changed files with 20100 additions and 818 deletions

@ -305,7 +305,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
width: 20
height: 0
speed: 4
speed: 8
--- !u!1 &252954236
GameObject:
m_ObjectHideFlags: 0
@ -742,8 +742,8 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
width: 0
height: 20
speed: 4
height: 15
speed: 6
--- !u!50 &614575552
Rigidbody2D:
serializedVersion: 4

@ -267,7 +267,7 @@ MonoBehaviour:
static_center: 1
right_rotation: 1
flipping: 1
speed: 0.2
speed: 1
flip_angle: 3
--- !u!50 &101762543
Rigidbody2D:
@ -375,7 +375,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 101762541}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 111, y: -2, z: 0.70835644}
m_LocalPosition: {x: 111.4, y: -2, z: 0.70835644}
m_LocalScale: {x: 30, y: 2, z: 1}
m_Children: []
m_Father: {fileID: 1985907937}
@ -525,7 +525,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 20c0ecf95ac68c343bdf7b8295ff699c, type: 3}
m_Name:
m_EditorClassIdentifier:
width: 30
width: 40
height: 0
speed: 4
--- !u!1 &246033624
@ -990,156 +990,6 @@ MonoBehaviour:
blendDistance: 0
weight: 1
sharedProfile: {fileID: 11400000, guid: f293c0209739a5248b5cf4f586e42777, type: 2}
--- !u!1 &509178258
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 509178259}
- component: {fileID: 509178263}
- component: {fileID: 509178262}
- component: {fileID: 509178261}
- component: {fileID: 509178260}
m_Layer: 3
m_Name: Floor (5)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &509178259
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 509178258}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 106.3, y: 11, z: 0.70835644}
m_LocalScale: {x: 30, y: 2, z: 1}
m_Children: []
m_Father: {fileID: 1985907937}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &509178260
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 509178258}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4366df60f8ac7f428d235d55b5dfc13, type: 3}
m_Name:
m_EditorClassIdentifier:
rotation_center: {fileID: 822468336}
static_center: 1
right_rotation: 1
flipping: 1
speed: 0.2
flip_angle: 3
--- !u!50 &509178261
Rigidbody2D:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 509178258}
m_BodyType: 2
m_Simulated: 1
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
m_Mass: 1
m_LinearDrag: 0
m_AngularDrag: 0.05
m_GravityScale: 1
m_Material: {fileID: 6200000, guid: 2c0538ecede9d3b43867ca45f72ba04b, type: 2}
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 0
--- !u!61 &509178262
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 509178258}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 6200000, guid: 2c0538ecede9d3b43867ca45f72ba04b, type: 2}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 1, y: 1}
newSize: {x: 1, y: 1}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 1, y: 1}
m_EdgeRadius: 0
--- !u!212 &509178263
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 509178258}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 7482667652216324306, guid: 48e93eef0688c4a259cb0eddcd8661f7, type: 3}
m_Color: {r: 0, g: 1, b: 0.5628011, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &519420028
GameObject:
m_ObjectHideFlags: 0
@ -1976,7 +1826,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 822468336}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 74.3, y: -2, z: 0.70835644}
m_LocalPosition: {x: 82.2, y: -2, z: 0.70835644}
m_LocalScale: {x: 30, y: 2, z: 1}
m_Children: []
m_Father: {fileID: 1985907937}
@ -1998,7 +1848,7 @@ MonoBehaviour:
static_center: 1
right_rotation: 1
flipping: 1
speed: 0.5
speed: 1
flip_angle: 3
--- !u!50 &822468339
Rigidbody2D:
@ -7599,156 +7449,6 @@ BoxCollider2D:
serializedVersion: 2
m_Size: {x: 1, y: 1}
m_EdgeRadius: 0
--- !u!1 &1536933197
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1536933198}
- component: {fileID: 1536933202}
- component: {fileID: 1536933201}
- component: {fileID: 1536933200}
- component: {fileID: 1536933199}
m_Layer: 3
m_Name: Floor (6)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1536933198
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1536933197}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 95, y: 23.9, z: 0.70835644}
m_LocalScale: {x: 30, y: 2, z: 1}
m_Children: []
m_Father: {fileID: 1985907937}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1536933199
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1536933197}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4366df60f8ac7f428d235d55b5dfc13, type: 3}
m_Name:
m_EditorClassIdentifier:
rotation_center: {fileID: 822468336}
static_center: 1
right_rotation: 1
flipping: 1
speed: 0.2
flip_angle: 3
--- !u!50 &1536933200
Rigidbody2D:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1536933197}
m_BodyType: 2
m_Simulated: 1
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
m_Mass: 1
m_LinearDrag: 0
m_AngularDrag: 0.05
m_GravityScale: 1
m_Material: {fileID: 6200000, guid: 2c0538ecede9d3b43867ca45f72ba04b, type: 2}
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 0
--- !u!61 &1536933201
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1536933197}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 6200000, guid: 2c0538ecede9d3b43867ca45f72ba04b, type: 2}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 1, y: 1}
newSize: {x: 1, y: 1}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 1, y: 1}
m_EdgeRadius: 0
--- !u!212 &1536933202
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1536933197}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 7482667652216324306, guid: 48e93eef0688c4a259cb0eddcd8661f7, type: 3}
m_Color: {r: 0, g: 1, b: 0.5628011, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &1579585631
GameObject:
m_ObjectHideFlags: 0
@ -8586,7 +8286,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1919170707}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 147.9, y: -2, z: 0.70835644}
m_LocalPosition: {x: 138.8, y: -2, z: 0.70835644}
m_LocalScale: {x: 30, y: 2, z: 1}
m_Children: []
m_Father: {fileID: 1985907937}
@ -8608,7 +8308,7 @@ MonoBehaviour:
static_center: 1
right_rotation: 1
flipping: 1
speed: 0.1
speed: 1
flip_angle: 3
--- !u!50 &1919170710
Rigidbody2D:
@ -8740,8 +8440,6 @@ Transform:
- {fileID: 1919170708}
- {fileID: 246033625}
- {fileID: 109409226}
- {fileID: 509178259}
- {fileID: 1536933198}
m_Father: {fileID: 343801489}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

@ -187,11 +187,11 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 109409225}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 49.929996, y: 0.20000029, z: 0.70835644}
m_LocalPosition: {x: 49.929996, y: 12.049999, z: 0.70835644}
m_LocalScale: {x: 30, y: 2, z: 1}
m_Children: []
m_Father: {fileID: 1985907937}
m_RootOrder: 1
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!50 &109409227
Rigidbody2D:
@ -303,9 +303,9 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 20c0ecf95ac68c343bdf7b8295ff699c, type: 3}
m_Name:
m_EditorClassIdentifier:
width: 30
width: 20
height: 0
speed: 6
speed: 5
--- !u!1 &219660005
GameObject:
m_ObjectHideFlags: 0
@ -333,11 +333,11 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 219660005}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -4.2, y: 116.399994, z: 0}
m_LocalPosition: {x: -78.4, y: 123.1, z: 0}
m_LocalScale: {x: 4, y: 4, z: 1}
m_Children: []
m_Father: {fileID: 343801489}
m_RootOrder: 8
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!58 &219660007
CircleCollider2D:
@ -455,7 +455,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 220224344}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 50.55, y: 96.2, z: 0}
m_LocalPosition: {x: -23.650003, y: 102.9, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 242202550}
@ -5384,153 +5384,6 @@ ParticleSystem:
m_PostInfinity: 2
m_RotationOrder: 4
vectorLabel1_3: W
--- !u!1 &246033624
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 246033625}
- component: {fileID: 246033629}
- component: {fileID: 246033628}
- component: {fileID: 246033627}
- component: {fileID: 246033626}
m_Layer: 3
m_Name: Floor (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &246033625
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 246033624}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 103, y: -14, z: 0.70835644}
m_LocalScale: {x: 30, y: 2, z: 1}
m_Children: []
m_Father: {fileID: 1985907937}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &246033626
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 246033624}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 20c0ecf95ac68c343bdf7b8295ff699c, type: 3}
m_Name:
m_EditorClassIdentifier:
width: 0
height: 60
speed: 5
--- !u!50 &246033627
Rigidbody2D:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 246033624}
m_BodyType: 2
m_Simulated: 1
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
m_Mass: 1
m_LinearDrag: 0
m_AngularDrag: 0.05
m_GravityScale: 1
m_Material: {fileID: 6200000, guid: 2c0538ecede9d3b43867ca45f72ba04b, type: 2}
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 0
--- !u!61 &246033628
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 246033624}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 6200000, guid: 2c0538ecede9d3b43867ca45f72ba04b, type: 2}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 1, y: 1}
newSize: {x: 1, y: 1}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 1, y: 1}
m_EdgeRadius: 0
--- !u!212 &246033629
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 246033624}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 7482667652216324306, guid: 48e93eef0688c4a259cb0eddcd8661f7, type: 3}
m_Color: {r: 0, g: 1, b: 0.5628011, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &252954236
GameObject:
m_ObjectHideFlags: 0
@ -5558,7 +5411,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 252954236}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 17.7, y: 0.20000029, z: 0.70835644}
m_LocalPosition: {x: 17.7, y: 12.049999, z: 0.70835644}
m_LocalScale: {x: 30, y: 2, z: 1}
m_Children: []
m_Father: {fileID: 343801489}
@ -5687,7 +5540,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 257621625}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -18.9, y: 145.5, z: 0}
m_LocalPosition: {x: -93.1, y: 159.29999, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1921484424}
@ -5762,7 +5615,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 286945036}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 43.91, y: 96.2, z: 0}
m_LocalPosition: {x: -30.290003, y: 102.9, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1240505895}
@ -5914,11 +5767,11 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 288585695}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -27.199997, y: 122.8, z: 0.70835644}
m_LocalPosition: {x: -101.4, y: 129.5, z: 0.70835644}
m_LocalScale: {x: 30, y: 2, z: 1}
m_Children: []
m_Father: {fileID: 343801489}
m_RootOrder: 5
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!50 &288585697
Rigidbody2D:
@ -6046,7 +5899,6 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 252954237}
- {fileID: 1196936240}
- {fileID: 1985907937}
- {fileID: 418549211}
- {fileID: 1489042155}
@ -6085,8 +5937,9 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 2033623434}
- {fileID: 824791897}
m_Father: {fileID: 343801489}
m_RootOrder: 3
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &448048076
GameObject:
@ -6136,6 +5989,156 @@ MonoBehaviour:
blendDistance: 0
weight: 1
sharedProfile: {fileID: 11400000, guid: f293c0209739a5248b5cf4f586e42777, type: 2}
--- !u!1 &464318691
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 464318692}
- component: {fileID: 464318696}
- component: {fileID: 464318695}
- component: {fileID: 464318694}
- component: {fileID: 464318693}
m_Layer: 3
m_Name: Floor (4)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &464318692
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 464318691}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 42.199997, y: 86.90001, z: 0.70835644}
m_LocalScale: {x: 30, y: 2, z: 1}
m_Children: []
m_Father: {fileID: 1985907937}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &464318693
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 464318691}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4366df60f8ac7f428d235d55b5dfc13, type: 3}
m_Name:
m_EditorClassIdentifier:
rotation_center: {fileID: 824791896}
static_center: 1
right_rotation: 0
flipping: 1
speed: 0.3
flip_angle: 1.57
--- !u!50 &464318694
Rigidbody2D:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 464318691}
m_BodyType: 2
m_Simulated: 1
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
m_Mass: 1
m_LinearDrag: 0
m_AngularDrag: 0.05
m_GravityScale: 1
m_Material: {fileID: 6200000, guid: 2c0538ecede9d3b43867ca45f72ba04b, type: 2}
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 0
--- !u!61 &464318695
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 464318691}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 6200000, guid: 2c0538ecede9d3b43867ca45f72ba04b, type: 2}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 1, y: 1}
newSize: {x: 1, y: 1}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 1, y: 1}
m_EdgeRadius: 0
--- !u!212 &464318696
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 464318691}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 7482667652216324306, guid: 48e93eef0688c4a259cb0eddcd8661f7, type: 3}
m_Color: {r: 0, g: 1, b: 0.5628011, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &500090627
GameObject:
m_ObjectHideFlags: 0
@ -6164,7 +6167,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 500090627}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 47.95, y: 96.2, z: 0}
m_LocalPosition: {x: -26.250002, y: 102.9, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 970640617}
@ -6383,7 +6386,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 519420028}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 16.04, y: 2.2000003, z: -10}
m_LocalPosition: {x: 16.04, y: 14.049999, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
@ -6461,7 +6464,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 609569528}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 46.5, y: 96.2, z: 0}
m_LocalPosition: {x: -27.7, y: 102.9, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1132703104}
@ -6611,7 +6614,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 653418596}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 101.4, y: 16.3, z: 0}
m_LocalPosition: {x: 50, y: 28.149998, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1921484424}
@ -6891,7 +6894,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 685738179}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 8.900002, y: 3.0500002, z: 0}
m_LocalPosition: {x: 8.900002, y: 14.9, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1137646168}
@ -7159,7 +7162,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 796506222}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 27.619999, y: 5.58, z: 3}
m_LocalPosition: {x: 27.619999, y: 17.43, z: 3}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 964927014}
@ -7209,6 +7212,36 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
spawnpoint: {x: 0, y: 0, z: 0}
--- !u!1 &824791896
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 824791897}
m_Layer: 0
m_Name: center (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &824791897
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 824791896}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 21.9, y: 65.8, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 418549211}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &842737243
GameObject:
m_ObjectHideFlags: 0
@ -7237,7 +7270,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 842737243}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 45.14, y: 96.2, z: 0}
m_LocalPosition: {x: -29.060003, y: 102.9, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1413890304}
@ -7396,7 +7429,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -0.84000015, y: 2.04}
m_AnchoredPosition: {x: -0.84000015, y: 13.889999}
m_SizeDelta: {x: 20, y: 4.4791}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &879779304
@ -17265,7 +17298,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 999192582}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 18.87, y: 120.06, z: 3}
m_LocalPosition: {x: -55.33, y: 126.76, z: 3}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 964927014}
@ -17404,11 +17437,11 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1050230245}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 18.6, y: 115.2, z: 0}
m_LocalPosition: {x: -55.600006, y: 121.9, z: 0}
m_LocalScale: {x: 4, y: 4, z: 1}
m_Children: []
m_Father: {fileID: 343801489}
m_RootOrder: 7
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!58 &1050230247
CircleCollider2D:
@ -22360,7 +22393,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1143995378}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 49.2, y: 96.2, z: 0}
m_LocalPosition: {x: -25.000002, y: 102.9, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 932432541}
@ -22517,137 +22550,6 @@ Transform:
m_Father: {fileID: 48681355}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1196936239
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1196936240}
- component: {fileID: 1196936243}
- component: {fileID: 1196936242}
- component: {fileID: 1196936241}
m_Layer: 3
m_Name: Floor (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1196936240
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1196936239}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 90.4, y: 94.6, z: 0.70835644}
m_LocalScale: {x: 30, y: 2, z: 1}
m_Children: []
m_Father: {fileID: 343801489}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!50 &1196936241
Rigidbody2D:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1196936239}
m_BodyType: 2
m_Simulated: 1
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
m_Mass: 1
m_LinearDrag: 0
m_AngularDrag: 0.05
m_GravityScale: 1
m_Material: {fileID: 6200000, guid: 2c0538ecede9d3b43867ca45f72ba04b, type: 2}
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 0
--- !u!61 &1196936242
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1196936239}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 6200000, guid: 2c0538ecede9d3b43867ca45f72ba04b, type: 2}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 1, y: 1}
newSize: {x: 1, y: 1}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 1, y: 1}
m_EdgeRadius: 0
--- !u!212 &1196936243
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1196936239}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 7482667652216324306, guid: 48e93eef0688c4a259cb0eddcd8661f7, type: 3}
m_Color: {r: 0.97034955, g: 1, b: 0, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &1232501489
GameObject:
m_ObjectHideFlags: 0
@ -22673,7 +22575,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1232501489}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 15.8, y: 14.8, z: 0}
m_LocalPosition: {x: -35.600006, y: 26.65, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1921484424}
@ -27552,7 +27454,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1257805570}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 42.46, y: 96.2, z: 0}
m_LocalPosition: {x: -31.740004, y: 102.9, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 2082928781}
@ -32664,11 +32566,11 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1489042154}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 52, y: 94.6, z: 0.70835644}
m_LocalPosition: {x: -22.200003, y: 101.299995, z: 0.70835644}
m_LocalScale: {x: 30, y: 2, z: 1}
m_Children: []
m_Father: {fileID: 343801489}
m_RootOrder: 4
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!50 &1489042156
Rigidbody2D:
@ -37894,7 +37796,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1744140755}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -19.899998, y: 127.500015, z: 3}
m_LocalPosition: {x: -94.1, y: 134.20001, z: 3}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 964927014}
@ -38138,7 +38040,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1750757246}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -43.6, y: 130.3, z: 0}
m_LocalPosition: {x: -117.799995, y: 137, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 883602336}
@ -38172,7 +38074,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1809578486}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 41.1, y: 96.2, z: 0}
m_LocalPosition: {x: -33.100006, y: 102.9, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1520518861}
@ -38452,7 +38354,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1827974989}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 54.5, y: 98.8, z: 3}
m_LocalPosition: {x: -19.700003, y: 105.50001, z: 3}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 964927014}
@ -38589,7 +38491,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1916920124}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 159.7, y: 83.5, z: 0}
m_LocalPosition: {x: 108.299995, y: 83.5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1921484424}
@ -38698,11 +38600,11 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1938238705}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 30.1, y: 96.5, z: 0}
m_LocalPosition: {x: -44.100006, y: 103.200005, z: 0}
m_LocalScale: {x: 4, y: 4, z: 1}
m_Children: []
m_Father: {fileID: 343801489}
m_RootOrder: 6
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!58 &1938238707
CircleCollider2D:
@ -38819,11 +38721,11 @@ Transform:
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 246033625}
- {fileID: 109409226}
- {fileID: 2041384883}
- {fileID: 464318692}
m_Father: {fileID: 343801489}
m_RootOrder: 2
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2033623433
GameObject:
@ -38849,7 +38751,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2033623433}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 117.8, y: 59.8, z: 0}
m_LocalPosition: {x: 22.999998, y: 25.9, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 418549211}
@ -43687,11 +43589,11 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2041384882}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 147.30002, y: 39.1, z: 0.70835644}
m_LocalPosition: {x: 99.4, y: 27.600002, z: 0.70835644}
m_LocalScale: {x: 30, y: 2, z: 1}
m_Children: []
m_Father: {fileID: 1985907937}
m_RootOrder: 2
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2041384884
MonoBehaviour:
@ -43709,8 +43611,8 @@ MonoBehaviour:
static_center: 1
right_rotation: 1
flipping: 1
speed: 0.5
flip_angle: 5
speed: 0.2
flip_angle: 2
--- !u!50 &2041384885
Rigidbody2D:
serializedVersion: 4
@ -48638,7 +48540,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2113548399}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 66, y: 126.3, z: 0}
m_LocalPosition: {x: -8.200003, y: 133, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1921484424}

@ -5300,7 +5300,7 @@ MonoBehaviour:
m_LightCookieSprite: {fileID: 0}
m_UseNormalMap: 0
m_LightOrder: 0
m_AlphaBlendOnOverlap: 0
m_AlphaBlendOnOverlap: 1
m_ShadowIntensity: 0
m_ShadowVolumeIntensity: 0
m_PointLightInnerAngle: 360
@ -62489,7 +62489,7 @@ MonoBehaviour:
m_LightCookieSprite: {fileID: 0}
m_UseNormalMap: 0
m_LightOrder: 0
m_AlphaBlendOnOverlap: 0
m_AlphaBlendOnOverlap: 1
m_ShadowIntensity: 0
m_ShadowVolumeIntensity: 0
m_PointLightInnerAngle: 360
@ -87258,7 +87258,7 @@ MonoBehaviour:
m_LightCookieSprite: {fileID: 0}
m_UseNormalMap: 0
m_LightOrder: 0
m_AlphaBlendOnOverlap: 0
m_AlphaBlendOnOverlap: 1
m_ShadowIntensity: 0
m_ShadowVolumeIntensity: 0
m_PointLightInnerAngle: 360
@ -103374,7 +103374,7 @@ MonoBehaviour:
m_LightCookieSprite: {fileID: 0}
m_UseNormalMap: 0
m_LightOrder: 0
m_AlphaBlendOnOverlap: 0
m_AlphaBlendOnOverlap: 1
m_ShadowIntensity: 0
m_ShadowVolumeIntensity: 0
m_PointLightInnerAngle: 360
@ -104232,7 +104232,7 @@ MonoBehaviour:
m_LightCookieSprite: {fileID: 0}
m_UseNormalMap: 0
m_LightOrder: 0
m_AlphaBlendOnOverlap: 0
m_AlphaBlendOnOverlap: 1
m_ShadowIntensity: 0
m_ShadowVolumeIntensity: 0
m_PointLightInnerAngle: 360

File diff suppressed because it is too large Load Diff

@ -29,9 +29,7 @@ public class CameraTracking : MonoBehaviour
difference[0] = player_pos[0] - camera_pos[0];
difference[1] = player_pos[1] - camera_pos[1];
float smoothing_ = smoothing / Time.deltaTime;
camera_pos[0] += difference[0] / smoothing_;
camera_pos[1] += difference[1] / smoothing_;

@ -7,7 +7,7 @@ public class MovingPlatform : MonoBehaviour
public float width;
public float height;
[Range(0.1f, 8)] [SerializeField] private float speed = 1;
[Range(0.1f, 80 )] [SerializeField] private float speed = 1;
private bool movingLeft = false;
private bool movingUp = false;

@ -10,7 +10,7 @@ public class Rotation : MonoBehaviour
public bool static_center = true;
public bool right_rotation = true;
public bool flipping = false;
[Range(1f, 180f)] public float speed = 1;
[Range(0.1f, 180f)] public float speed = 1;
[Range(0, (float)Math.PI * 2)] public float flip_angle = 0;
private float angle;

@ -15,10 +15,10 @@ EditorUserSettings:
value: 22424703114646680e0b0227036c72151802563f22213229
flags: 0
RecentlyUsedScenePath-3:
value: 22424703114646680e0b0227036c6b0502180a232d2468252320092a
value: 22424703114646680e0b0227036c73150012147b623d28393930
flags: 0
RecentlyUsedScenePath-4:
value: 22424703114646680e0b0227036c73150012147b623d28393930
value: 22424703114646680e0b0227036c73150012147c623d28393930
flags: 0
RecentlyUsedScenePath-5:
value: 22424703114646680e0b0227036c731500121478623d28393930
@ -27,13 +27,13 @@ EditorUserSettings:
value: 22424703114646680e0b0227036c731500121479623d28393930
flags: 0
RecentlyUsedScenePath-7:
value: 22424703114646680e0b0227036c73150012147e623d28393930
flags: 0
RecentlyUsedScenePath-8:
value: 22424703114646680e0b0227036c73150012147f623d28393930
flags: 0
RecentlyUsedScenePath-8:
value: 22424703114646680e0b0227036c73150012147e623d28393930
flags: 0
RecentlyUsedScenePath-9:
value: 22424703114646680e0b0227036c73150012147c623d28393930
value: 22424703114646680e0b0227036c6b0502180a232d2468252320092a
flags: 0
UnityRemoteCompression:
value: 337f73