Cutsceeens
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18343
Assets/Scenes/Intro.unity
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18343
Assets/Scenes/Intro.unity
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Assets/Scenes/Intro.unity.meta
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Assets/Scenes/Intro.unity.meta
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@ -6834,7 +6834,7 @@ MonoBehaviour:
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@ -177665,7 +177665,7 @@ MonoBehaviour:
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target: {fileID: 8300000, guid: a2756462c48e9164db32d5b1cd8d4d56, type: 3}
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sfx: {fileID: 1823422550}
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sfx: {fileID: 1823422550}
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||||||
circ: {fileID: 1750757247}
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circ: {fileID: 1750757247}
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nextScene: Finish
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nextScene: Outro
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--- !u!212 &1750757250
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SpriteRenderer:
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SpriteRenderer:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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17658
Assets/Scenes/Outro.unity
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17658
Assets/Scenes/Outro.unity
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Load Diff
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Assets/Scenes/Outro.unity.meta
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Assets/Scenes/Outro.unity.meta
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fileFormatVersion: 2
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@ -296,7 +296,7 @@ MonoBehaviour:
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bottom: {fileID: 6200000, guid: 2c0538ecede9d3b43867ca45f72ba04b, type: 2}
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controller: {fileID: 4766648}
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sfx: {fileID: 517709047}
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SpriteRenderer:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -30739,7 +30739,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -44.6, y: -10.98}
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m_AnchoredPosition: {x: -47.37, y: -12.64}
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m_SizeDelta: {x: 20, y: 4.4791}
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m_SizeDelta: {x: 20, y: 4.4791}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &381871073
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--- !u!114 &381871073
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@ -30762,7 +30762,10 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_PersistentCalls:
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m_Calls: []
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m_Calls: []
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m_text: You play as this UFO which is trying to get to his house.
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m_text: 'You play as this UFO which is trying to get to a repair center.
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Only
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half of his backup engines are working...'
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m_sharedMaterial: {fileID: -8345311776861960751, guid: ef325a480290fa14fba489996636a572, type: 2}
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@ -30825,7 +30828,7 @@ MonoBehaviour:
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m_VertexBufferAutoSizeReduction: 0
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m_VertexBufferAutoSizeReduction: 0
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m_useMaxVisibleDescender: 1
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m_useMaxVisibleDescender: 1
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m_pageToDisplay: 1
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m_pageToDisplay: 1
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m_margin: {x: -5.263632, y: 0, z: -1.4657669, w: -0.66926813}
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m_margin: {x: -8.30945, y: 0, z: -8.595764, w: 0.71519756}
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m_isUsingLegacyAnimationComponent: 0
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m_isUsingLegacyAnimationComponent: 0
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m_isVolumetricText: 0
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m_isVolumetricText: 0
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m_hasFontAssetChanged: 0
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m_hasFontAssetChanged: 0
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@ -37048,7 +37051,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -43.5, y: -1.26}
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m_AnchoredPosition: {x: -43.2, y: 1.86}
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m_SizeDelta: {x: 20, y: 4.4791}
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m_SizeDelta: {x: 20, y: 4.4791}
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||||||
m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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||||||
--- !u!114 &742189227
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--- !u!114 &742189227
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49
Assets/Scripts/Intro_player.cs
Normal file
49
Assets/Scripts/Intro_player.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class Intro_player : MonoBehaviour
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{
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public Animator animator;
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public AudioSource sfx;
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public AudioSource EngineSfx;
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public ParticleSystem explosion;
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public ParticleSystem engine;
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public Rigidbody2D rb;
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public bool crashed;
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private void OnCollisionEnter2D (Collision2D collisionInfo)
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{
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if (collisionInfo.collider.name == "Planet") {
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animator.SetBool("crashed", true);
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crashed = true;
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explosion.Play();
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sfx.Play();
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engine.Stop();
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EngineSfx.Stop();
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}
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}
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// Update is called once per frame
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void Update()
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{
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Vector3 targetVelocity = rb.velocity;
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if(!crashed){
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targetVelocity[0] = 12f;
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targetVelocity[1] = 0f;
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}
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else{
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targetVelocity[0] = 0f;
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targetVelocity[1] = 0f;
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StartCoroutine(Example());
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}
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rb.velocity = targetVelocity;
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}
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IEnumerator Example()
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{
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yield return new WaitForSecondsRealtime(2);
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SceneManager.LoadScene("Tutorial");
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}
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}
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Assets/Scripts/Intro_player.cs.meta
Normal file
11
Assets/Scripts/Intro_player.cs.meta
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: b6c1bdac27d30ce469e733fba929f79a
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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@ -23,7 +23,7 @@ public class MenuPlay : MonoBehaviour
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if(Physics2D.CircleCast(mouse.pos, 1f, Vector2.zero, 0f, contactFilter)){
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if(Physics2D.CircleCast(mouse.pos, 1f, Vector2.zero, 0f, contactFilter)){
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if (Input.GetMouseButtonDown(0)){
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if (Input.GetMouseButtonDown(0)){
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sfx.Play();
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sfx.Play();
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SceneManager.LoadScene("Tutorial");
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SceneManager.LoadScene("Intro");
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}
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}
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previous_hover = hover;
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previous_hover = hover;
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Assets/Scripts/Outro_Player.cs
Normal file
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Assets/Scripts/Outro_Player.cs
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@ -0,0 +1,57 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class Outro_Player : MonoBehaviour
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{
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public AudioSource enginesfx;
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public ParticleSystem engine;
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public Rigidbody2D rb;
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public bool running = false;
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// Start is called before the first frame update
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void Start()
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{
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StartCoroutine(starting());
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}
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// Update is called once per frame
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void Update()
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{
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Vector3 targetVelocity = rb.velocity;
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if(running){
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targetVelocity[0] = 0f;
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targetVelocity[1] = 12f;
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}
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else{
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targetVelocity[0] = 0f;
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targetVelocity[1] = 0f;
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}
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rb.velocity = targetVelocity;
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}
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IEnumerator starting()
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{
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yield return new WaitForSecondsRealtime(3f);
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engine.Play();
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enginesfx.Play();
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yield return new WaitForSecondsRealtime(1f);
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engine.Stop();
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enginesfx.Stop();
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yield return new WaitForSecondsRealtime(3f);
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engine.Play();
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enginesfx.Play();
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yield return new WaitForSecondsRealtime(2f);
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engine.Stop();
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enginesfx.Stop();
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yield return new WaitForSecondsRealtime(3f);
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engine.Play();
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running = true;
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enginesfx.Play();
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yield return new WaitForSecondsRealtime(5f);
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SceneManager.LoadScene("Finish");
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}
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}
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11
Assets/Scripts/Outro_Player.cs.meta
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Assets/Scripts/Outro_Player.cs.meta
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -69,7 +69,7 @@ public class PlayerControls : MonoBehaviour
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}
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}
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void FixedUpdate(){
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void FixedUpdate(){
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controller.Move(horizonatalaxis * runspeed * 10f * Time.fixedDeltaTime, jumping);
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controller.Move(horizonatalaxis * runspeed, jumping);
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}
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}
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}
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}
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BIN
Assets/Sounds/Music/Outro.mp3
(Stored with Git LFS)
Normal file
BIN
Assets/Sounds/Music/Outro.mp3
(Stored with Git LFS)
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Binary file not shown.
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Assets/Sounds/Music/Outro.mp3.meta
Normal file
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Assets/Sounds/Music/Outro.mp3.meta
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@ -0,0 +1,22 @@
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fileFormatVersion: 2
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guid: 56095047d4a46a34e9f7a89925a96297
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AudioImporter:
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externalObjects: {}
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serializedVersion: 6
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defaultSettings:
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loadType: 0
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sampleRateSetting: 0
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sampleRateOverride: 44100
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compressionFormat: 1
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quality: 1
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conversionMode: 0
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platformSettingOverrides: {}
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forceToMono: 0
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normalize: 1
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preloadAudioData: 1
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loadInBackground: 0
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ambisonic: 0
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3D: 1
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userData:
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BIN
Assets/Sounds/Music/intro.mp3
(Stored with Git LFS)
Normal file
BIN
Assets/Sounds/Music/intro.mp3
(Stored with Git LFS)
Normal file
Binary file not shown.
22
Assets/Sounds/Music/intro.mp3.meta
Normal file
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Assets/Sounds/Music/intro.mp3.meta
Normal file
@ -0,0 +1,22 @@
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guid: d0d2e9d82a74e5149811fee2d27e5bd4
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externalObjects: {}
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sampleRateSetting: 0
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sampleRateOverride: 44100
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compressionFormat: 1
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quality: 1
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conversionMode: 0
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platformSettingOverrides: {}
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||||||
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forceToMono: 0
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normalize: 1
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preloadAudioData: 1
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loadInBackground: 0
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ambisonic: 0
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86
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- {fileID: 21300000, guid: 5697a7c269a378046baa62a88ba82a7a, type: 3}
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||||||
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- {fileID: 21300000, guid: ac425c9cfc8f3654a860c81416c78738, type: 3}
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||||||
- {fileID: 21300000, guid: 91ebb94f12ca3a34ebd076ea1db0e7db, type: 3}
|
- {fileID: 21300000, guid: 91ebb94f12ca3a34ebd076ea1db0e7db, type: 3}
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||||||
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m_AnimationClipSettings:
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@ -8,6 +8,9 @@ EditorBuildSettings:
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- enabled: 1
|
- enabled: 1
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path: Assets/Scenes/Menu.unity
|
path: Assets/Scenes/Menu.unity
|
||||||
guid: 95c395cb7cc37b44ba088a26824e05d4
|
guid: 95c395cb7cc37b44ba088a26824e05d4
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|
- enabled: 1
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||||||
|
path: Assets/Scenes/Intro.unity
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||||||
|
guid: 5cbd3a8b8a4a6a54ab389a053f302e37
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||||||
- enabled: 1
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- enabled: 1
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||||||
path: Assets/Scenes/Tutorial.unity
|
path: Assets/Scenes/Tutorial.unity
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||||||
guid: 32640dac989b482479f83e6642cc0f21
|
guid: 32640dac989b482479f83e6642cc0f21
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@ -29,6 +32,9 @@ EditorBuildSettings:
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- enabled: 1
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- enabled: 1
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path: Assets/Scenes/Level6.unity
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path: Assets/Scenes/Level6.unity
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||||||
guid: 6294a52e7a5bf7644a9a2a4ffe5f463c
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guid: 6294a52e7a5bf7644a9a2a4ffe5f463c
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- enabled: 1
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|
path: Assets/Scenes/Outro.unity
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|
guid: 88fa1555ffa01c34f958334cce8ef6fe
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||||||
- enabled: 1
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- enabled: 1
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path: Assets/Scenes/Finish.unity
|
path: Assets/Scenes/Finish.unity
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guid: ebcc423186b359f4d801704ac9ea3cfb
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guid: ebcc423186b359f4d801704ac9ea3cfb
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@ -12,7 +12,7 @@ TagManager:
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- Water
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- Water
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- UI
|
- UI
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- Player
|
- Player
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-
|
- Background
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||||||
-
|
-
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-
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-
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-
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-
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@ -6,58 +6,31 @@ EditorUserSettings:
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21
UserSettings/EditorUserSettings.asset.old
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21
UserSettings/EditorUserSettings.asset.old
Normal file
@ -0,0 +1,21 @@
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--- !u!162 &1
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m_VCOtherOverlayIcons: 1
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m_VCAllowAsyncUpdate: 1
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Loading…
Reference in New Issue
Block a user