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using System;
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using System.Diagnostics;
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using System.Reflection;
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namespace Unity.Cloud
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{
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/// <summary>
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/// Represents a serializable stack frame.
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/// </summary>
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public class SerializableStackFrame
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{
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#region Constructors
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/// <summary>
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/// Creates a new instance of the <see cref="SerializableStackFrame"/> class.
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/// </summary>
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public SerializableStackFrame()
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{
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// Empty
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}
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/// <summary>
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/// Creates a new instance of the <see cref="SerializableStackFrame"/> class.
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/// </summary>
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/// <param name="stackFrame">The stack frame.</param>
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public SerializableStackFrame(StackFrame stackFrame)
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{
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MethodBase method = stackFrame.GetMethod();
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Type declaringType = method.DeclaringType;
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this.DeclaringType = declaringType != null ? declaringType.FullName : null;
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this.Method = method.ToString();
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this.MethodName = method.Name;
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this.FileName = stackFrame.GetFileName();
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this.FileLine = stackFrame.GetFileLineNumber();
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this.FileColumn = stackFrame.GetFileColumnNumber();
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}
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#endregion
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#region Properties
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/// <summary>
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/// Gets or sets the declaring type.
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/// </summary>
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public string DeclaringType { get; set; }
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/// <summary>
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/// Gets or sets the file column.
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/// </summary>
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public int FileColumn { get; set; }
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/// <summary>
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/// Gets or sets the file line.
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/// </summary>
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public int FileLine { get; set; }
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/// <summary>
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/// Gets or sets the file name.
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/// </summary>
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public string FileName { get; set; }
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/// <summary>
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/// Gets or sets the method.
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/// </summary>
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public string Method { get; set; }
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/// <summary>
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/// Gets or sets the method name.
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/// </summary>
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public string MethodName { get; set; }
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#endregion
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}
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}
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