Update README.md

This commit is contained in:
Bruno Rybársky 2021-07-21 14:49:19 +02:00
parent ba6f42b86e
commit e1e61442c7

@ -4,29 +4,44 @@ Hello this will be my entry to the [GeoJam2021](https://itch.io/jam/geojam-2021)
## [Assets](https://github.com/BRNSystems/GeoJam2021/tree/master/Assets/) ## [Assets](https://github.com/BRNSystems/GeoJam2021/tree/master/Assets/)
### [Sprites](https://github.com/BRNSystems/GeoJam2021/tree/master/Sprites/): ### [Sprites](https://github.com/BRNSystems/GeoJam2021/tree/master/Sprites/):
-[@BRNSystems](https://github.com/BRNSystems/)(Self compiled [Aseprite](https://www.aseprite.org/)) -[@BRNSystems](https://github.com/BRNSystems/)(Self compiled [Aseprite](https://www.aseprite.org/))
### [Fonts](https://github.com/BRNSystems/GeoJam2021/tree/master/Fonts/): ### [Fonts](https://github.com/BRNSystems/GeoJam2021/tree/master/Fonts/):
-Impact - Added into game by [Tucan444](https://github.com/Tucan444/) -Impact - Added into game by [Tucan444](https://github.com/Tucan444/)
### [Scripts](https://github.com/BRNSystems/GeoJam2021/tree/master/Assets/Scripts/): ### [Scripts](https://github.com/BRNSystems/GeoJam2021/tree/master/Assets/Scripts/):
-[Character Controller 2D](https://github.com/Brackeys/2D-Character-Controller/blob/master/CharacterController2D.cs) - (@Brackeys)[https://github.com/Brackeys/] and [@BRNSystems](https://github.com/BRNSystems/) -[Character Controller 2D](https://github.com/Brackeys/2D-Character-Controller/blob/master/CharacterController2D.cs) - (@Brackeys)[https://github.com/Brackeys/] and [@BRNSystems](https://github.com/BRNSystems/)
-CameraTracking - [@BRNSystems](https://github.com/BRNSystems/) -CameraTracking - [@BRNSystems](https://github.com/BRNSystems/)
-Death - [Tucan444](https://github.com/Tucan444/) and [@BRNSystems](https://github.com/BRNSystems/) -Death - [Tucan444](https://github.com/Tucan444/) and [@BRNSystems](https://github.com/BRNSystems/)
-CheckPoint - [@BRNSystems](https://github.com/BRNSystems/) -CheckPoint - [@BRNSystems](https://github.com/BRNSystems/)
-PlayerControls - [@BRNSystems](https://github.com/BRNSystems/) and @Tucan -PlayerControls - [@BRNSystems](https://github.com/BRNSystems/) and @Tucan
-SpawnStorage - [@BRNSystems](https://github.com/BRNSystems/) -SpawnStorage - [@BRNSystems](https://github.com/BRNSystems/)
-Target - [@BRNSystems](https://github.com/BRNSystems/) -Target - [@BRNSystems](https://github.com/BRNSystems/)
### [Physic Materials](https://github.com/BRNSystems/GeoJam2021/tree/master/Physic_Materials/): ### [Physic Materials](https://github.com/BRNSystems/GeoJam2021/tree/master/Physic_Materials/):
-[@BRNSystems](https://github.com/BRNSystems/) and [Tucan444](https://github.com/Tucan444/) -[@BRNSystems](https://github.com/BRNSystems/) and [Tucan444](https://github.com/Tucan444/)
### [Sounds](https://github.com/BRNSystems/GeoJam2021/tree/master/Sounds): ### [Sounds](https://github.com/BRNSystems/GeoJam2021/tree/master/Sounds):
-[Sound effects](https://github.com/BRNSystems/GeoJam2021/tree/master/SFX/) - [@BRNSystems](https://github.com/BRNSystems/)([BFXR](https://www.bfxr.net/)) -[Sound effects](https://github.com/BRNSystems/GeoJam2021/tree/master/SFX/) - [@BRNSystems](https://github.com/BRNSystems/)([BFXR](https://www.bfxr.net/))
[Music](https://github.com/BRNSystems/GeoJam2021/tree/master/Music/] [Music](https://github.com/BRNSystems/GeoJam2021/tree/master/Music/]
-[@BRNSystems](https://github.com/BRNSystems/)([FL Studio trial](https://www.image-line.com/fl-studio/)) -[@BRNSystems](https://github.com/BRNSystems/)([FL Studio trial](https://www.image-line.com/fl-studio/))
### [Scenes](https://github.com/BRNSystems/GeoJam2021/tree/master/Scenes/): ### [Scenes](https://github.com/BRNSystems/GeoJam2021/tree/master/Scenes/):
-[@BRNSystems](https://github.com/BRNSystems/) and [@Tucan444](https://github.com/Tucan444/) -[@BRNSystems](https://github.com/BRNSystems/) and [@Tucan444](https://github.com/Tucan444/)