using System.Collections; using System.Collections.Generic; using UnityEngine; public class MenuZoom : MonoBehaviour { public Camera cam; public GameObject objects; bool firstrun = true; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { if (firstrun){ firstrun = false; while(cam.fieldOfView > 3f){ cam.fieldOfView -= 0.001f; } objects.SetActive(true); while(cam.fieldOfView < 5f){ cam.fieldOfView += 0.001f; } } } }