using System.Collections; using System.Collections.Generic; using UnityEngine; public class MenuZoom : MonoBehaviour { public Camera cam; public GameObject objects; bool flag1 = true; bool flag2 = false; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { if (flag1){ if(cam.orthographicSize > 1f){ cam.orthographicSize -= 0.1f; } else{ flag1 = false; flag2 = true; objects.SetActive(true); } } if(flag2){ if(cam.orthographicSize < 5f){ cam.orthographicSize += 0.06f; } else{ flag2 = false; } } } }