GeoJam2021/Assets/Scripts/Death.cs

16 lines
288 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Death : MonoBehaviour
{
void Start() {
}
private void OnCollisionEnter2D (Collision2D collisionInfo)
{
collisionInfo.collider.transform.position = Vector3.zero;
}
}