GeoJam2021/Assets/UserReporting/Scripts/Client/Preconditions.cs
2021-07-23 09:45:12 +02:00

47 lines
1.5 KiB
C#

using System;
namespace Unity.Cloud
{
/// <summary>
/// Provides static methods for helping with preconditions.
/// </summary>
public static class Preconditions
{
#region Static Methods
/// <summary>
/// Ensures that an argument is less than or equal to the specified length.
/// </summary>
/// <param name="value">The value.</param>
/// <param name="length">The length.</param>
/// <param name="argumentName">The argument name.</param>
public static void ArgumentIsLessThanOrEqualToLength(object value, int length, string argumentName)
{
string stringValue = value as string;
if (stringValue != null && stringValue.Length > length)
{
throw new ArgumentException(argumentName);
}
}
/// <summary>
/// Ensures that an argument is not null or whitespace.
/// </summary>
/// <param name="value">The value.</param>
/// <param name="argumentName">The argument name.</param>
public static void ArgumentNotNullOrWhitespace(object value, string argumentName)
{
if (value == null)
{
throw new ArgumentNullException(argumentName);
}
string stringValue = value as string;
if (stringValue != null && stringValue.Trim() == string.Empty)
{
throw new ArgumentNullException(argumentName);
}
}
#endregion
}
}