GeoJam2021/Assets/Scripts/Death.cs
2021-07-20 20:36:16 +02:00

18 lines
369 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Death : MonoBehaviour
{
void Start() {
Debug.Log("hello");
}
private void OnCollisionEnter2D (Collision2D collisionInfo)
{
Debug.Log(collisionInfo.collider.transform);
collisionInfo.collider.transform.position = Vector3.zero;
}
}