_
This commit is contained in:
@@ -1,6 +1,5 @@
|
||||
from Objects.Multiscene import Multiscene
|
||||
from Scenes.BasicScene import BasicScene
|
||||
from Objects.r_objects import *
|
||||
from UI.Objects.Multiscene import Multiscene
|
||||
from UI.Scenes.BasicScene import BasicScene
|
||||
from numpy import array as a
|
||||
|
||||
from UI.Objects.nr_objects.Line import Line
|
||||
|
@@ -1,5 +1,4 @@
|
||||
from Objects.Scene import Scene
|
||||
from Objects.r_objects import *
|
||||
from UI.Objects.Scene import Scene
|
||||
from numpy import array as a
|
||||
|
||||
from UI.Objects.nr_objects.Ellipse import Ellipse
|
||||
|
@@ -1,5 +1,5 @@
|
||||
from Objects.Multiscene import Multiscene
|
||||
from Scenes.BasicMultiscene import BasicMultiscene
|
||||
from UI.Objects.Multiscene import Multiscene
|
||||
from UI.Scenes.BasicMultiscene import BasicMultiscene
|
||||
from numpy import array as a
|
||||
|
||||
from UI.Objects.nr_objects.Line import Line
|
||||
|
43
UI/Scenes/RopeMultiscene.py
Normal file
43
UI/Scenes/RopeMultiscene.py
Normal file
@@ -0,0 +1,43 @@
|
||||
from numpy import array as a
|
||||
|
||||
from UI.Objects.Multiscene import Multiscene
|
||||
from UI.Objects.nr_objects.Line import Line
|
||||
from UI.Objects.nr_objects.controllable_objects.RopeInteractiveDot import RopeInteractiveDot
|
||||
from UI.Scenes.RopeScene import RopeScene
|
||||
|
||||
|
||||
class RopeMultiscene(Multiscene):
|
||||
def __init__(self, scene_size):
|
||||
|
||||
self.s__size = [800, 400]
|
||||
|
||||
super().__init__(self.s__size[0], self.s__size[1], scene_size)
|
||||
|
||||
s0 = RopeScene([200, 400])
|
||||
self.subscenes.append(s0)
|
||||
|
||||
s1 = RopeScene([600, 400])
|
||||
s1.position = a([200, 0])
|
||||
self.subscenes.append(s1)
|
||||
|
||||
l0 = Line(a([200, 0]), a([200, 400]), 10, (255, 100, 100), self)
|
||||
self.nr_objects.append(l0)
|
||||
|
||||
rd0 = RopeInteractiveDot(a([0, 0]), 10, (100, 255, 100), 20, 100, self)
|
||||
#self.nrc_objects.append(rd0)
|
||||
|
||||
self.i = 0
|
||||
|
||||
def progress(self):
|
||||
if self.i == 1:
|
||||
self.subscenes[0].subscene_size[0] += 2
|
||||
self.subscenes[1].subscene_size[0] -= 2
|
||||
self.subscenes[1].position[0] += 2
|
||||
|
||||
self.nr_objects[0].a[0] += 2
|
||||
self.nr_objects[0].b[0] += 2
|
||||
|
||||
self.resize_subscenes()
|
||||
self.i = 0
|
||||
else:
|
||||
self.i += 1
|
@@ -1,4 +1,4 @@
|
||||
from Objects.Scene import Scene
|
||||
from UI.Objects.Scene import Scene
|
||||
from numpy import array as a
|
||||
import pygame
|
||||
|
||||
@@ -9,14 +9,15 @@ from UI.Objects.nr_objects.controllable_objects.RopeInteractiveDot import RopeIn
|
||||
class RopeScene(Scene):
|
||||
def __init__(self, scene_size, bg=(60, 60, 60)):
|
||||
|
||||
s__size = [600, 400]
|
||||
self.s__size = [600, 400]
|
||||
|
||||
super().__init__(s__size[0], s__size[1], scene_size, bg)
|
||||
super().__init__(self.s__size[0], self.s__size[1], scene_size, bg)
|
||||
|
||||
r0 = Rope(a([300, 50]), 200, 40, 2, 2, self)
|
||||
r0 = Rope(a([300, 50]), 200, 20, 2, 2, self)
|
||||
self.nrd_objects.append(r0)
|
||||
self.i_objects.append(r0)
|
||||
|
||||
rd0 = RopeInteractiveDot(a([100, 100]), 10, (100, 255, 100), 20, 100, self)
|
||||
rd0 = RopeInteractiveDot(a([0, 0]), 10, (100, 255, 100), 20, 100, self)
|
||||
self.nrc_objects.append(rd0)
|
||||
|
||||
pygame.mouse.set_visible(False)
|
||||
|
Reference in New Issue
Block a user