This commit is contained in:
2021-09-06 18:32:02 +02:00
parent a0c7caf727
commit e112ce52e3
17 changed files with 72 additions and 33 deletions

View File

@@ -3,6 +3,9 @@ import pygame
class RopeInteractiveDot:
object_type = "nr_c"
def __init__(self, position, r, color, force, forcefield_range, scene):
self.position = position
self.r = r
@@ -25,7 +28,8 @@ class RopeInteractiveDot:
if node.locked is False:
if math.sqrt(sum((node.position - self.position) ** 2)) < self.forcefield_range:
force_vector = node.position - self.position
full_force_vector = (force_vector / math.sqrt(sum(force_vector ** 2))) * self.forcefield_range
full_force_vector = (force_vector / math.sqrt(sum(force_vector ** 2))) \
* self.forcefield_range
force_vector = full_force_vector - force_vector
force_vector /= self.forcefield_range / self.force