from GUI.Objects.Scene import Scene from numpy import array as a import pygame from GUI.Objects.nr_objects.dynamic_objects.Rope import Rope from GUI.Objects.nr_objects.controllable_objects.RopeInteractiveDot import RopeInteractiveDot class RopeScene(Scene): def __init__(self, scene_size, bg=(60, 60, 60)): self.s__size = [600, 400] super().__init__(self.s__size[0], self.s__size[1], scene_size, bg) r0 = Rope(a([300, 50]), 200, 20, 2, 2, self) rd0 = RopeInteractiveDot(a([0, 0]), 10, (100, 255, 100), 20, 100, self) self.sort_objects(r0, rd0) pygame.mouse.set_visible(False)