import pygame.draw class Line: object_type = "nr" def __init__(self, a, b, width, color, scene): self.a = a self.b = b self.width = width self.color = color self.scene = scene def blit(self): pygame.draw.line(self.scene.s, self.color, self.scene.matrix @ self.a, self.scene.matrix @ self.b, max(1, int(self.width * self.scene.pd)))