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AnimeFont/a-.jpg
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AnimeFont/a.jpg
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AnimeFont/b-.webp
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AnimeFont/b.png
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AnimeFont/c.png
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AnimeFont/d.png
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AnimeFont/e-.webp
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AnimeFont/e.png
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AnimeFont/f-.png
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AnimeFont/f.png
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AnimeFont/g.png
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AnimeFont/h-.jpg
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AnimeFont/h.jpg
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AnimeFont/i-.jpg
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AnimeFont/i.jpg
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AnimeFont/j.png
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AnimeFont/k-.png
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AnimeFont/k.png
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AnimeFont/l.jpg
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AnimeFont/m-.jpg
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AnimeFont/m.jpg
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104
AnimeFont/main.py
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import string
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import pygame
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import os
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pygame.init() # initiate pygame
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pygame.display.set_caption('Pygame') # set the window name
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letter_height = 80
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WINDOW_SIZE = (1, 0) # set up window size
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screen = pygame.display.set_mode(WINDOW_SIZE, 0, 32) # initiate screen
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def filter_text(text):
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t = list(map(lambda s: s.lower(), [s for s in text]))
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i_to_r = []
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for i, letter in enumerate(t):
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if letter not in string.ascii_lowercase + " ":
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i_to_r.append(i)
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load = 0
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for i in i_to_r:
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del t[i - load]
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load += 1
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return "".join(t)
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def get_letters(letter_height, path=None):
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letters = {letter.split(".")[0]: pygame.image.load(path + letter).convert() for letter in os.listdir(path)
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if (letter.endswith(".png") or letter.endswith(".jpg")) and "-" not in letter}
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for key, letter in letters.items():
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s = letter.get_width() / letter.get_height()
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letters[key] = pygame.transform.scale(letters[key], (int(letter_height * s), letter_height))
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return letters
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def get_word_length(word, letters):
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return sum([letters[letter].get_width() for letter in word])
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def get_image(text, letters, letter_height, bg=(54, 57, 63)):
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text = filter_text(text)
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t = text.split(" ")
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word_lengths = list(map(lambda x: get_word_length(x, letters), t))
|
||||
max_length = max(word_lengths)
|
||||
if len(word_lengths) > 3:
|
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max_length *= 2
|
||||
lines = 1
|
||||
cl = 0
|
||||
i = 0
|
||||
|
||||
# getting image size
|
||||
for w, l in zip(t, word_lengths):
|
||||
if cl + l > max_length:
|
||||
cl = l
|
||||
lines += 1
|
||||
else:
|
||||
cl += l
|
||||
|
||||
if i != len(t) - 1:
|
||||
if cl + (letter_height * 0.5) > max_length:
|
||||
cl = 0
|
||||
lines += 1
|
||||
else:
|
||||
cl += (letter_height * 0.5)
|
||||
|
||||
i += 1
|
||||
|
||||
# creating surface
|
||||
sur = pygame.Surface((max_length, lines * letter_height))
|
||||
sur.fill(bg)
|
||||
|
||||
# rendering text onto surface
|
||||
pos = [0, 0]
|
||||
i = 0
|
||||
for w, l in zip(t, word_lengths):
|
||||
if pos[0] + l > max_length:
|
||||
pos[0] = 0
|
||||
pos[1] += letter_height
|
||||
for letter in w:
|
||||
sur.blit(letters[letter], pos)
|
||||
pos[0] += letters[letter].get_width()
|
||||
|
||||
else:
|
||||
for letter in w:
|
||||
sur.blit(letters[letter], pos)
|
||||
pos[0] += letters[letter].get_width()
|
||||
|
||||
if i != len(t) - 1:
|
||||
if pos[0] + (letter_height * 0.5) > max_length:
|
||||
pos[0] = 0
|
||||
pos[1] += letter_height
|
||||
else:
|
||||
pos[0] += (letter_height * 0.5)
|
||||
|
||||
i += 1
|
||||
|
||||
return sur
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AnimeFont/n.jpg
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After Width: | Height: | Size: 19 KiB |
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AnimeFont/o-.jpg
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AnimeFont/o.jpg
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AnimeFont/p-.jpg
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AnimeFont/p.jpg
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AnimeFont/q-.jpg
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AnimeFont/q.jpg
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After Width: | Height: | Size: 45 KiB |
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AnimeFont/r-.jpg
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AnimeFont/r.jpg
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After Width: | Height: | Size: 232 KiB |
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AnimeFont/s-.jpg
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After Width: | Height: | Size: 21 KiB |
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AnimeFont/s.jpg
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After Width: | Height: | Size: 49 KiB |
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AnimeFont/t-.jpg
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After Width: | Height: | Size: 60 KiB |
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AnimeFont/t.jpg
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After Width: | Height: | Size: 89 KiB |
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AnimeFont/u.jpg
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After Width: | Height: | Size: 19 KiB |
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AnimeFont/v-.jpg
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After Width: | Height: | Size: 268 KiB |
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AnimeFont/v.jpg
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After Width: | Height: | Size: 75 KiB |
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AnimeFont/w-.jpg
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After Width: | Height: | Size: 8.5 KiB |
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AnimeFont/w.jpg
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After Width: | Height: | Size: 26 KiB |
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AnimeFont/x-.jpg
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After Width: | Height: | Size: 175 KiB |
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AnimeFont/x-.png
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After Width: | Height: | Size: 8.7 MiB |
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AnimeFont/x.png
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After Width: | Height: | Size: 899 KiB |
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AnimeFont/y.png
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After Width: | Height: | Size: 57 KiB |
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AnimeFont/z.png
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42
bot.py
Normal file
@ -0,0 +1,42 @@
|
||||
import discord
|
||||
import random
|
||||
import json
|
||||
import os
|
||||
from discord.ext import commands
|
||||
|
||||
intents = discord.Intents.all()
|
||||
|
||||
|
||||
client = commands.Bot(command_prefix=lambda x, y: "HELLO", intents=intents)
|
||||
|
||||
|
||||
@client.event
|
||||
async def on_ready():
|
||||
print("KawaiiFont is ready.")
|
||||
await client.change_presence(status=discord.Status.online, activity=discord.Game(".your text"))
|
||||
|
||||
|
||||
@client.command()
|
||||
@commands.has_permissions(administrator=True)
|
||||
async def reload(ctx):
|
||||
try:
|
||||
for ext in os.listdir("extensions"):
|
||||
if ext.endswith(".py"):
|
||||
try:
|
||||
client.unload_extension(f"extensions.{ext[:-3]}")
|
||||
except:
|
||||
pass
|
||||
client.load_extension(f"extensions.{ext[:-3]}")
|
||||
await ctx.send(f"Reloaded all extensions successfully.")
|
||||
except Exception as e:
|
||||
await ctx.send(e)
|
||||
|
||||
|
||||
try:
|
||||
for ext in os.listdir("extensions"):
|
||||
if ext.endswith(".py"):
|
||||
client.load_extension(f"extensions.{ext[:-3]}")
|
||||
except Exception as e:
|
||||
print(e)
|
||||
|
||||
client.run("") # id here
|
BIN
extensions/__pycache__/functions.cpython-39.pyc
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27
extensions/functions.py
Normal file
@ -0,0 +1,27 @@
|
||||
import discord
|
||||
from discord.ext import commands
|
||||
from KawaiiFont.AnimeFont.main import *
|
||||
|
||||
|
||||
class Functions(commands.Cog):
|
||||
|
||||
def __init__(self, client):
|
||||
self.client = client
|
||||
self.letter_height = 300
|
||||
self.letters = get_letters(self.letter_height, "AnimeFont/")
|
||||
|
||||
@commands.Cog.listener()
|
||||
async def on_message(self, message):
|
||||
if message.author == self.client.user:
|
||||
return
|
||||
if str(message.content)[0] == ".":
|
||||
await message.channel.purge(limit=1)
|
||||
img = get_image(str(message.content)[1:], self.letters, self.letter_height)
|
||||
pygame.image.save(img, f"AnimeFont/KawaiiFolder/KawaiiFont - {str(message.content)}.png")
|
||||
with open(f"AnimeFont/KawaiiFolder/KawaiiFont - {str(message.content)}.png", "rb") as f:
|
||||
picture = discord.File(f)
|
||||
await message.channel.send(file=picture)
|
||||
|
||||
|
||||
def setup(client):
|
||||
client.add_cog(Functions(client))
|