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2021-06-13 10:28:03 +02:00
parent eb70603c85
commit df2d24cbd3
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<?xml version="1.0" encoding="utf-8"?>
<UXML xmlns:ui="UnityEngine.UIElements" xmlns:aui="UnityEditor.U2D.Animation">
<aui:MeshToolbar name="MeshToolbar">
<ui:PopupWindow name="PopupWindow" text="Geometry">
<ui:Button name="GenerateGeometry" tooltip="Wizard to auto generate geometry, associate bones and weight generation">
<ui:Image name="GenerateGeometryImage" />
<ui:Label text="Auto Geometry"/>
</ui:Button>
<ui:Button name="SelectGeometry" tooltip="Edit a selected Sprite's geometry">
<ui:Image name="SelectGeometryImage" />
<ui:Label text="Edit Geometry"/>
</ui:Button>
<ui:Button name="CreateVertex" tooltip="Create vertices on the current selected Sprite">
<ui:Image name="CreateVertexImage" />
<ui:Label text="Create Vertex"/>
</ui:Button>
<ui:Button name="CreateEdge" tooltip="Define geometry edges on the current selected Sprite">
<ui:Image name="CreateEdgeImage" />
<ui:Label text="Create Edge"/>
</ui:Button>
<ui:Button name="SplitEdge" tooltip="Split an existing edge on the current selected Sprite">
<ui:Image name="SplitEdgeImage" />
<ui:Label text="Split Edge"/>
</ui:Button>
</ui:PopupWindow>
</aui:MeshToolbar>
</UXML>