testss
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namespace UnityEditor.U2D.Animation
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{
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internal interface IUndo
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{
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void RecordObject(object o, string name);
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void RegisterCompleteObjectUndo(object o, string name);
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void RegisterCompleteObjectUndo(object[] o, string name);
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void RegisterCreatedObjectUndo(object o, string name);
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void DestroyObjectImmediate(object o);
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void ClearUndo(object o);
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void IncrementCurrentGroup();
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}
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}
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