This commit is contained in:
2021-06-13 10:28:03 +02:00
parent eb70603c85
commit df2d24cbd3
7487 changed files with 943244 additions and 0 deletions

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namespace UnityEngine.U2D.Animation
{
// Component to store id of a SpriteBone so that it can be bind back when needed
[AddComponentMenu("")]
internal class Bone : MonoBehaviour
{
[SerializeField]
[HideInInspector]
string m_Guid;
public string guid
{
get => m_Guid;
set => m_Guid = value;
}
}
}