testss
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// -----------------------------------------------------------------------
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// <copyright file="FileProcessor.cs" company="">
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// Triangle.NET code by Christian Woltering, http://triangle.codeplex.com/
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// </copyright>
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// -----------------------------------------------------------------------
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namespace UnityEngine.U2D.Animation.TriangleNet
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.IO
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{
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using System;
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using System.Collections.Generic;
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using Animation.TriangleNet.Geometry;
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using Animation.TriangleNet.Meshing;
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internal static class FileProcessor
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{
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static List<IFileFormat> formats;
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static FileProcessor()
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{
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formats = new List<IFileFormat>();
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// Add Triangle file format as default.
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formats.Add(new TriangleFormat());
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}
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internal static void Add(IFileFormat format)
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{
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formats.Add(format);
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}
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internal static bool IsSupported(string file)
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{
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foreach (var format in formats)
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{
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if (format.IsSupported(file))
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{
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return true;
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}
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}
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return false;
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}
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#region Polygon read/write
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/// <summary>
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/// Read a file containing polygon geometry.
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/// </summary>
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/// <param name="filename">The path of the file to read.</param>
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/// <returns>An instance of the <see cref="IPolygon" /> class.</returns>
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internal static IPolygon Read(string filename)
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{
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foreach (IPolygonFormat format in formats)
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{
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if (format != null && format.IsSupported(filename))
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{
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return format.Read(filename);
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}
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}
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throw new Exception("File format not supported.");
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}
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/// <summary>
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/// Save a polygon geometry to disk.
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/// </summary>
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/// <param name="mesh">An instance of the <see cref="IPolygon" /> class.</param>
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/// <param name="filename">The path of the file to save.</param>
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internal static void Write(IPolygon polygon, string filename)
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{
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foreach (IPolygonFormat format in formats)
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{
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if (format != null && format.IsSupported(filename))
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{
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format.Write(polygon, filename);
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return;
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}
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}
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throw new Exception("File format not supported.");
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}
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#endregion
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#region Mesh read/write
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/// <summary>
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/// Read a file containing a mesh.
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/// </summary>
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/// <param name="filename">The path of the file to read.</param>
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/// <returns>An instance of the <see cref="IMesh" /> interface.</returns>
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internal static IMesh Import(string filename)
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{
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foreach (IMeshFormat format in formats)
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{
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if (format != null && format.IsSupported(filename))
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{
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return format.Import(filename);
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}
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}
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throw new Exception("File format not supported.");
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}
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/// <summary>
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/// Save a mesh to disk.
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/// </summary>
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/// <param name="mesh">An instance of the <see cref="IMesh" /> interface.</param>
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/// <param name="filename">The path of the file to save.</param>
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internal static void Write(IMesh mesh, string filename)
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{
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foreach (IMeshFormat format in formats)
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{
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if (format != null && format.IsSupported(filename))
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{
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format.Write(mesh, filename);
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return;
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}
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}
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throw new Exception("File format not supported.");
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}
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#endregion
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}
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}
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