This commit is contained in:
2021-06-13 10:28:03 +02:00
parent eb70603c85
commit df2d24cbd3
7487 changed files with 943244 additions and 0 deletions

View File

@@ -0,0 +1,64 @@
# Changelog
## [5.0.0] - 2021-03-17
### Changed
- Update version for release
## [5.0.0-pre.2] - 2021-01-16
### Changed
- Update license file
## [5.0.0-pre.1] - 2020-10-30
### Changed
- Version bump for Unity 2021.1
## [4.0.3] - 2020-10-15
### Fixed
- Allow 2D Packages to access internal constant value for asset creation instance id
## [4.0.2] - 2020-08-31
### Fixed
- Allow launching Sprite Editor Window to target a specific asset
## [4.0.1] - 2020-07-07
### Fixed
- Updated to use non-experimental AssetImporter namespace (case 1254381)
## [4.0.0] - 2020-05-11
### Changed
- Version bump for Unity 2020.2
## [3.0.0] - 2019-11-06
### Changed
- Update version number for Unity 2020.1
## [2.0.2] - 2019-08-09
### Added
- Add Seconday Texture settings into TextureSettings for TextureGenerator
- Add related test packages
## [2.0.1] - 2019-07-13
### Changed
- Mark package to support Unity 2019.3.0a10 onwards.
## [2.0.0] - 2019-06-17
### Added
- Drop preview tag.
- Remove experimental namespace
## [1.2.0-preview.2] - 2019-06-04
### Added
- Remove Image Packer Debug Window
- Move tests out of package
## [1.2.0-preview.1] - 2019-02-20
### Added
- Update for Unity 2019.2 support.
## [1.1.0-preview.2] - 2019-03-18
### Added
- Remove deprecated call to Unity internal API
## [1.1.0-preview.1] - 2019-01-25
### Added
- Added versioning for CI.