This commit is contained in:
2021-06-13 10:28:03 +02:00
parent eb70603c85
commit df2d24cbd3
7487 changed files with 943244 additions and 0 deletions

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using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace UnityEditor.U2D.Path
{
public struct Polygon : IShape
{
public bool isOpenEnded;
public Vector3[] points;
ShapeType IShape.type => ShapeType.Polygon;
bool IShape.isOpenEnded => isOpenEnded;
ControlPoint[] IShape.ToControlPoints()
{
if (points == null)
throw new NullReferenceException("Points array is null");
var controlPoints = new List<ControlPoint>();
foreach (var point in points)
{
controlPoints.Add(new ControlPoint() { position = point });
}
return controlPoints.ToArray();
}
public static Polygon empty = new Polygon() { isOpenEnded = true, points = new Vector3[0] };
}
}