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Library/PackageCache/com.unity.2d.sprite@1.0.0/README.md
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# About Sprite Editor
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Use Unity’s Sprite Editor to create and edit Sprite assets. Sprite Editor provides user extensibility to add custom behaviour for editing various Sprite related data.
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# Installing Sprite Editor
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To install this package, follow the instructions in the [Package Manager documentation](https://docs.unity3d.com/Packages/com.unity.package-manager-ui@latest/index.html).
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# Using Sprite Editor
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The Sprite Editor Manual can be found [here] (https://docs.unity3d.com/Manual/SpriteEditor.html).
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# Technical details
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## Requirements
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This version of Sprite Editor is compatible with the following versions of the Unity Editor:
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* 2019.2 and later (recommended)
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## Package contents
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The following table indicates the folder structure of the Sprite package:
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|Location|Description|
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|`<Editor>`|Root folder containing the source for the Sprite Editor.|
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|`<Tests>`|Root folder containing the source for the tests for Sprite Editpr used the Unity Editor Test Runner.|
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## Document revision history
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|Date|Reason|
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|January 25, 2019|Document created. Matches package version 1.0.0|
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