testss
This commit is contained in:
@@ -0,0 +1,93 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace UnityEngine
|
||||
{
|
||||
#if UNITY_EDITOR
|
||||
using UnityEditor;
|
||||
|
||||
public class InputManagerEntry
|
||||
{
|
||||
public enum Kind { KeyOrButton, Mouse, Axis }
|
||||
public enum Axis { X, Y, Third, Fourth, Fifth, Sixth, Seventh, Eigth }
|
||||
public enum Joy { All, First, Second }
|
||||
|
||||
public string name = "";
|
||||
public string desc = "";
|
||||
public string btnNegative = "";
|
||||
public string btnPositive = "";
|
||||
public string altBtnNegative = "";
|
||||
public string altBtnPositive = "";
|
||||
public float gravity = 0.0f;
|
||||
public float deadZone = 0.0f;
|
||||
public float sensitivity = 0.0f;
|
||||
public bool snap = false;
|
||||
public bool invert = false;
|
||||
public Kind kind = Kind.Axis;
|
||||
public Axis axis = Axis.X;
|
||||
public Joy joystick = Joy.All;
|
||||
}
|
||||
|
||||
public class InputRegistering
|
||||
{
|
||||
static bool InputAlreadyRegistered(string name, InputManagerEntry.Kind kind, SerializedProperty spAxes)
|
||||
{
|
||||
for (var i = 0; i < spAxes.arraySize; ++i)
|
||||
{
|
||||
var spAxis = spAxes.GetArrayElementAtIndex(i);
|
||||
var axisName = spAxis.FindPropertyRelative("m_Name").stringValue;
|
||||
var kindValue = spAxis.FindPropertyRelative("type").intValue;
|
||||
if (axisName == name && (int)kind == kindValue)
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
static void WriteEntry(SerializedProperty spAxes, InputManagerEntry entry)
|
||||
{
|
||||
if (InputAlreadyRegistered(entry.name, entry.kind, spAxes))
|
||||
return;
|
||||
|
||||
spAxes.InsertArrayElementAtIndex(spAxes.arraySize);
|
||||
var spAxis = spAxes.GetArrayElementAtIndex(spAxes.arraySize - 1);
|
||||
spAxis.FindPropertyRelative("m_Name").stringValue = entry.name;
|
||||
spAxis.FindPropertyRelative("descriptiveName").stringValue = entry.desc;
|
||||
spAxis.FindPropertyRelative("negativeButton").stringValue = entry.btnNegative;
|
||||
spAxis.FindPropertyRelative("altNegativeButton").stringValue = entry.altBtnNegative;
|
||||
spAxis.FindPropertyRelative("positiveButton").stringValue = entry.btnPositive;
|
||||
spAxis.FindPropertyRelative("altPositiveButton").stringValue = entry.altBtnPositive;
|
||||
spAxis.FindPropertyRelative("gravity").floatValue = entry.gravity;
|
||||
spAxis.FindPropertyRelative("dead").floatValue = entry.deadZone;
|
||||
spAxis.FindPropertyRelative("sensitivity").floatValue = entry.sensitivity;
|
||||
spAxis.FindPropertyRelative("snap").boolValue = entry.snap;
|
||||
spAxis.FindPropertyRelative("invert").boolValue = entry.invert;
|
||||
spAxis.FindPropertyRelative("type").intValue = (int)entry.kind;
|
||||
spAxis.FindPropertyRelative("axis").intValue = (int)entry.axis;
|
||||
spAxis.FindPropertyRelative("joyNum").intValue = (int)entry.joystick;
|
||||
}
|
||||
|
||||
public static void RegisterInputs(List<InputManagerEntry> entries)
|
||||
{
|
||||
// Grab reference to input manager
|
||||
var assets = AssetDatabase.LoadAllAssetsAtPath("ProjectSettings/InputManager.asset");
|
||||
// Temporary fix. This happens some time with HDRP init when it's called before asset database is initialized (probably related to package load order).
|
||||
if (assets.Length == 0)
|
||||
return;
|
||||
|
||||
var inputManager = assets[0];
|
||||
|
||||
// Wrap in serialized object
|
||||
var soInputManager = new SerializedObject(inputManager);
|
||||
var spAxes = soInputManager.FindProperty("m_Axes");
|
||||
|
||||
foreach (InputManagerEntry entry in entries)
|
||||
{
|
||||
WriteEntry(spAxes, entry);
|
||||
}
|
||||
|
||||
// Commit
|
||||
soInputManager.ApplyModifiedProperties();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
Reference in New Issue
Block a user