This commit is contained in:
2021-06-13 10:28:03 +02:00
parent eb70603c85
commit df2d24cbd3
7487 changed files with 943244 additions and 0 deletions

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using System;
using UnityEditor.Graphing;
namespace UnityEditor.ShaderGraph
{
[Serializable]
class GradientMaterialSlot : MaterialSlot
{
public GradientMaterialSlot()
{}
public GradientMaterialSlot(
int slotId,
string displayName,
string shaderOutputName,
SlotType slotType,
ShaderStageCapability stageCapability = ShaderStageCapability.All,
bool hidden = false)
: base(slotId, displayName, shaderOutputName, slotType, stageCapability, hidden)
{}
public override SlotValueType valueType { get { return SlotValueType.Gradient; } }
public override ConcreteSlotValueType concreteValueType { get { return ConcreteSlotValueType.Gradient; } }
public override bool isDefaultValue => true;
public override void AddDefaultProperty(PropertyCollector properties, GenerationMode generationMode)
{}
public override void CopyValuesFrom(MaterialSlot foundSlot)
{}
}
}