This commit is contained in:
2021-06-13 10:28:03 +02:00
parent eb70603c85
commit df2d24cbd3
7487 changed files with 943244 additions and 0 deletions

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using System;
using UnityEngine;
namespace UnityEditor.Timeline
{
class HeaderSplitterManipulator : Manipulator
{
bool m_Captured;
protected override bool MouseDown(Event evt, WindowState state)
{
Rect headerSplitterRect = state.GetWindow().headerSplitterRect;
if (headerSplitterRect.Contains(evt.mousePosition))
{
m_Captured = true;
state.AddCaptured(this);
return true;
}
return false;
}
protected override bool MouseDrag(Event evt, WindowState state)
{
if (!m_Captured)
return false;
state.sequencerHeaderWidth = evt.mousePosition.x;
return true;
}
protected override bool MouseUp(Event evt, WindowState state)
{
if (!m_Captured)
return false;
state.RemoveCaptured(this);
m_Captured = false;
return true;
}
public override void Overlay(Event evt, WindowState state)
{
Rect rect = state.GetWindow().sequenceRect;
EditorGUIUtility.AddCursorRect(rect, MouseCursor.SplitResizeLeftRight);
}
}
}