PixelJumperHero/Library/PackageManager/ProjectCache
2021-06-13 10:28:03 +02:00

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m_ProjectFiles:
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m_FilePath: C:/Users/Bruno/PixelJumperHero/Packages/manifest.json
m_PathExists: 1
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m_ModificationDate:
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assetPath: Packages/com.unity.2d.animation
name: com.unity.2d.animation
displayName: 2D Animation
author:
name:
email:
url:
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type:
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for skeletal animation using Sprites.
Documentation for v6.0 is currently
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which ensures your pixel art remains crisp and clear at different resolutions,
and stable in motion.
It is a single component that makes all the calculations
needed to scale the viewport with resolution changes, removing the hassle from
the user. The user can adjust the definition of the pixel art rendered within
the camera viewport through the component settings, as well preview any changes
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create multi Sprite character animation using Unity 2D Animation Package.
Documentation
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