PixelJumperHero/Library/PackageCache/com.unity.2d.animation@6.0.1
2021-06-13 10:28:03 +02:00
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Editor testss 2021-06-13 10:28:03 +02:00
IK testss 2021-06-13 10:28:03 +02:00
Runtime testss 2021-06-13 10:28:03 +02:00
Tests/Editor testss 2021-06-13 10:28:03 +02:00
CHANGELOG.md testss 2021-06-13 10:28:03 +02:00
LICENSE.md testss 2021-06-13 10:28:03 +02:00
package.json testss 2021-06-13 10:28:03 +02:00
README.md testss 2021-06-13 10:28:03 +02:00
Third Party Notices.md testss 2021-06-13 10:28:03 +02:00

Note: This package is available as a prerelease, so it is not ready for production use. The features and documentation in this package might change before it is verified for release.

2D Character Animation

Editor tools and runtime scripts to support the authoring of 2D Animated Characters.

Editor Tooling

  • Skinning Editor
    • Available through Sprite Editor Window module
    • Bone tools allow creation of bind poses easily. Supports flexible setup of complex hierarchy.
    • Mesh tools allow auto mesh tesselation or manual tesselation
    • Weight tools allow auto weight calculation and weight painting

Runtime Support

  • SpriteSkin deformation
  • 2D IK