Files
PixelJumperHero/Library/PackageCache/com.unity.render-pipelines.universal@11.0.0/Runtime/AssemblyInfo.cs
2021-06-13 10:28:03 +02:00

8 lines
412 B
C#

using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("UniversalGraphicsTests")]
[assembly: InternalsVisibleTo("Unity.RenderPipelines.Universal.Editor")]
[assembly: InternalsVisibleTo("Unity.RenderPipelines.Universal.Editor.Tests")]
[assembly: InternalsVisibleTo("Unity.RenderPipelines.Universal.Runtime.Tests")]
[assembly: InternalsVisibleTo("Unity.GraphicTests.Performance.Universal.Runtime")]