Files
PixelJumperHero/Library/PackageCache/com.unity.render-pipelines.universal@11.0.0/Runtime/SampleCount.cs
2021-06-13 10:28:03 +02:00

12 lines
222 B
C#

using UnityEngine.Scripting.APIUpdating;
namespace UnityEngine.Rendering.Universal
{
[MovedFrom("UnityEngine.Rendering.LWRP")] public enum SampleCount
{
One = 1,
Two = 2,
Four = 4,
}
}