Files
PixelJumperHero/Library/PackageCache/com.unity.visualscripting@1.6.1/Editor/VisualScripting.Flow/FlowMachineEditor.cs
2021-06-13 10:28:03 +02:00

9 lines
206 B
C#

namespace Unity.VisualScripting
{
[Editor(typeof(FlowMachine))]
public class FlowMachineEditor : MachineEditor
{
public FlowMachineEditor(Metadata metadata) : base(metadata) { }
}
}