Files
PixelJumperHero/Library/PackageCache/com.unity.visualscripting@1.6.1/Editor/VisualScripting.Flow/Options/UnitOptionUtility.cs
2021-06-13 10:28:03 +02:00

8 lines
225 B
C#

namespace Unity.VisualScripting
{
public static class UnitOptionUtility
{
public const string GenerateUnitDatabasePath = "Edit > Project Settings > Visual Scripting > Node Library > Regenerate Units";
}
}