Files
PixelJumperHero/Library/PackageCache/com.unity.visualscripting@1.6.1/Runtime/VisualScripting.State/StateExitReason.cs
2021-06-13 10:28:03 +02:00

11 lines
144 B
C#

namespace Unity.VisualScripting
{
public enum StateExitReason
{
Stop,
Branch,
AnyBranch,
Forced
}
}