Files
PixelJumperHero/Library/PackageCache/com.unity.2d.animation@6.0.1/Editor/SkinningModule/Selection/IBoneSelection.cs
2021-06-13 10:28:03 +02:00

8 lines
148 B
C#

using System;
using UnityEngine;
namespace UnityEditor.U2D.Animation
{
internal interface IBoneSelection : ITransformSelection<BoneCache> {}
}