Files
PixelJumperHero/Library/PackageCache/com.unity.2d.animation@6.0.1/Editor/SkinningModule/Selection/IndexedSelection.cs
2021-06-13 10:28:03 +02:00

12 lines
236 B
C#

using System;
using UnityEngine;
namespace UnityEditor.U2D.Animation
{
[Serializable]
internal class IndexedSelection : SerializableSelection<int>
{
protected override int GetInvalidElement() { return -1; }
}
}