Files
PixelJumperHero/Library/PackageCache/com.unity.2d.path@5.0.0/Editor/EditablePath/IUndoObject.cs
2021-06-13 10:28:03 +02:00

10 lines
143 B
C#

using UnityEngine;
namespace UnityEditor.U2D.Path
{
public interface IUndoObject
{
void RegisterUndo(string name);
}
}