Files
PixelJumperHero/Library/PackageCache/com.unity.render-pipelines.universal@11.0.0/Editor/2D/CinemachineUniversalPixelPerfectEditor.cs
2021-06-13 10:28:03 +02:00

12 lines
524 B
C#

namespace UnityEditor.Experimental.Rendering.Universal
{
[CustomEditor(typeof(UnityEngine.Experimental.Rendering.Universal.CinemachineUniversalPixelPerfect)), CanEditMultipleObjects]
internal class CinemachineUniversalPixelPerfectEditor : Editor
{
public override void OnInspectorGUI()
{
EditorGUILayout.HelpBox("This Cinemachine extension is now deprecated and doesn't function properly. Instead, use the one from Cinemachine v2.4.0 or newer.", MessageType.Error);
}
}
}