Files
PixelJumperHero/Library/PackageCache/com.unity.render-pipelines.universal@11.0.0/Editor/2D/CompositeShadowCaster2DEditor.cs
2021-06-13 10:28:03 +02:00

17 lines
380 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Experimental.Rendering.Universal;
namespace UnityEditor.Experimental.Rendering.Universal
{
[CustomEditor(typeof(CompositeShadowCaster2D))]
internal class CompositeShadowCaster2DEditor : Editor
{
public override void OnInspectorGUI()
{
}
}
}