17 lines
380 B
C#
17 lines
380 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Experimental.Rendering.Universal;
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namespace UnityEditor.Experimental.Rendering.Universal
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{
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[CustomEditor(typeof(CompositeShadowCaster2D))]
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internal class CompositeShadowCaster2DEditor : Editor
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{
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public override void OnInspectorGUI()
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{
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}
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}
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}
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